I just started the campaign, almost done with the first level.
I just started the campaign, almost done with the first level.
Maybe I've done something wrong when importing the campaign.
But a lot of text messages, like a new creatures has entered or the text of a special is missing or just not there?
I get an empty text box when I hoover over a special for instance.
When a new creature message appears, I see the whole message except which creature has entered, there's just a blank space.
Open barbarian.cfg, and scroll down to 'text strings file...'. Change the line that starts with ENG to
ENG = fxdata/gtext_eng.dat
this should help,
dayokay
In the 3rd level Runescape, KeeperFX crashed on me after ~10 minutes. Logfile said:
"Error: nav_same_component: triangle not found
Error: triangle_find8: No position pointed at 9344,57216
Error: triangle_find8: No position pointed at 2432,58496
Error: path_init8_wide_f: setup_person_move_to_position: Boundary triangle not found: -1 -> -1.
Error: triangle_find8: No position pointed at 3456,60288
Error: path_init8_wide_f: find_nearest_room_for_thing_with_spare_capacity: Boundary triangle not found: -1 -> 4013.
Error: triangle_find8: No position pointed at 9344,57216
Error: path_init8_wide_f: ariadne_get_next_position_for_route: Boundary triangle not found: -1 -> 6989."
This is normally due to map layout complexity. But I have only tried it once, and haven't seen the whole map.
Also a typo in the script - 'BATBARIAN'.
Really enjoyed level 2 Harmspring. An long and excellent level, which I found hard to beat.
cheers,
I've had a look. There are lots of heroes ready-placed on the map. It would help if some of these were added via the script using events or action points. You don't really want to publish a campaign with a map that crashes regularly.
dayokay
I've just won level 3, it got more stable along the way. The more I claimed of the map the longer it would run without crashing.
I noticed that the vampires of the green keeper kept teleporting all over the map. I think the map crashed cause of that. Like they were bored or something and just started to look around.
I just won the map where the yellow keeper has all the mistresses, only I didn't do anything to win?
I was capturing and converting heroes over the map and all of a sudden I've won the map..
I guess there's something wrong with the script, that killing all the heroes is good enough to win the map?
Yes. I apologise. It's my fault. The script for the win condition is set up wrong. It's currently set to this:IF(PLAYER0,FLAG0 == 1) IF(PLAYER_GOOD,DUNGEON_DESTROYED ==1) IF(PLAYER_GOOD,TOTAL_CREATURES == 0)When it should look like this:IF(PLAYER0,FLAG0 == 1) IF(PLAYER3,DUNGEON_DESTROYED ==1) IF(PLAYER_GOOD,TOTAL_CREATURES == 0)I'll correct the script error and reupload it to the forum.