Whenever I add this into my level code, random creatures spawn from the portal in game. To clarify:
All I add to the code is this one line: 'LEVEL_VERSION(1)' - at the top of the code. Upon playing the level, just as an example, a Hound may spawn as my first creature, despite not owning a Scavenger Room. Spawn times are unaffected, only the creature that spawns.
Am I suffering oversight, or is the usage of this code not fully implemented?