Results 1 to 7 of 7

Thread: lair and hatchery problems

  
  1. #1
    Bile Demon natchoguy's Avatar
    Join Date
    Sep 2009
    Location
    a new forum
    Posts
    809

    Default lair and hatchery problems

    In the editor there is no lair or hatchery! When I try changing a room to lair- in doesn't save! and also when I modify it to be like the rooms- it crashes!

  2. #2
    Awakening Game Master Metal Gear Rex's Avatar
    Join Date
    Sep 2009
    Posts
    5,625

    Default Re: lair and hatchery problems

    Go here

    Get the RC3 version. It solves that problem and a few others. But DO NOT try to modify Keeper data (What's available and stuff) otherwise it will crash. You place this exe. with the normal exe. the DK2 editor has and you also need the normal DK2 editor in order for this to run properly.
    Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
    Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.

    The Awakening: GM Powers Activate!
    Tesonu is napping!

    LOL, WFTO

  3. #3
    Dungeon Keeper Duke Ragereaver's Avatar
    Join Date
    Aug 2009
    Location
    The Netherlands
    Posts
    1,065

    Default Re: lair and hatchery problems

    Another solution would be to copy and paste lairs and hactheries from campaign levels. But if you are looking for a permanent one, download the RC3 version like MGR mentioned.
    Last edited by Duke Ragereaver; November 17th, 2009 at 20:11.


    Dungeon Keeper I campaign: Undead Keeper
    Download it here!

    Dungeon Keeper I campaign: Post Undead Keeper
    Download it here!

  4. #4
    Bile Demon natchoguy's Avatar
    Join Date
    Sep 2009
    Location
    a new forum
    Posts
    809

    Default Re: lair and hatchery problems

    Will the RC3 cause any problems to the DKeditorPRO (when opening same maps)

  5. #5
    Awakening Game Master Metal Gear Rex's Avatar
    Join Date
    Sep 2009
    Posts
    5,625

    Default Re: lair and hatchery problems

    No.
    Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
    Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.

    The Awakening: GM Powers Activate!
    Tesonu is napping!

    LOL, WFTO

  6. #6
    Bile Demon natchoguy's Avatar
    Join Date
    Sep 2009
    Location
    a new forum
    Posts
    809

    Default Re: lair and hatchery problems

    Great- now I can complete my hell level Oops- I gave it away

  7. #7

    Default Re: lair and hatchery problems

    Another way would be to use action points to create the rooms the moment the map starts up.

Similar Threads

  1. Frozengard Wastelands
    By Duke Ragereaver in forum Heavenarius
    Replies: 404
    Last Post: May 13th, 2013, 04:53

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •