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Thread: [Question] - Reinforced Walls

  
  1. #1

    Default [Question] - Reinforced Walls

    Is there currently any way to make a Keeper's reinforced walls remain after death?

    For one of my campaign's levels, I want it so that a Keeper is killed early on, and then you're designated to claim their dungeon. For it to look real, the reinforced walls need to remain, and the only way I can have this happen is by having a room adjacent to the walls.

  2. #2

    Default Re: [Question] - Reinforced Walls

    That's it, have a room adjacent to the walls.

  3. #3

    Default Re: [Question] - Reinforced Walls

    If the Keeper dies after the player starts the map, there isn't anything you can do about the stripping process. If the Keeper is dead before the game starts, you can place walls/rooms in a destroyed fashion using the map editor.

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