okay.. after punshing my keyboard and getting really frustratet..
i insert the keeperFX log from the windib crash issue later. too frustrated for it now.. -.-
i made the driver rollback like you told me. But the Nvidia Geforce Experience thing is in the tray again.. It says that the newest driver is installed.. so.. what ever..
But i played with the resolutions a bit..
now i can play in fullscreen (No force driver!) with some new issues..
Menu, Movies and Failure resolution - 1024x768x32.
i can't put the Menu resolution higher than this. Otherwise, i get this lovely error:
"Setting up game failed.
This error in 'LbBullfrogMain' makes the program unable to continue.
See 'keeperfx.log' for details."
KeeperF.log:
Spoiler
Dungeon Keeper FX ver 0.4.5.1213 (heavylog release)
LOG CREATED @ 03:05:20 31-01-2015
Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: CPU AuthenticAMD type 0 family 15 model 4 stepping 3 features 178bfbff
Sync: PhysicalMemory 32
Sync: Memory-demanding features enabled.
Sync: load_configuration: Starting
Sync: load_configuration: Processing Config file, 876 bytes
Sync: load_configuration: Config loaded
Sync: setup_screen_mode_zero: Setting up mode 29
Error: LbScreenSetup: Full screen resolution 1280x800 (mode 29) not available
Error: setup_screen_mode_zero: Unable to setup screen resolution 1280x800x32 (mode 29)
Error: setup_game: Unable to set display mode for legal screen
Sync: reset_game: Starting
LbDataFree: freeing "*SCRATCH"...done
LbDataFree: freeing "data/palette.dat"...done
Error: In source LbBullfrogMain:
2 - Setting up game failed.
Oh, and the Map where i choose the level of the campaign looks deformed..
And the menu position is.. meh.. left upper corner in 1024x768..
EDIT:
New success!
i set the Menu Res to 640x480x32. Now the Menu is fine, the Level selection after campaign selection is perfect.
Game runs. No crashes.
Movie, Failure set to 1024x768x32 and In-game resolution to my Desktop default 1366x768x32.
Only thing that really annoys me: the language changes from time to time if you switch often the resolution.. from germany to italy.. then to dutch.. dafuq?
And if you switch between Window and fullscreen, you can only check 1x an ingame resolution. after choosing one, you can't choose another one without closing the window and open it again.
Nothing really important, i know^^
Well.. we will see this day if there come any crashes or freezes.. i will test it later.. its 03:20am here and i get very sleepy.. (well.. 04:46am after last edit.. good night everybody!)
Only issue i can see for now, the game looks a little stretched at the wide. But i think its the Widescreen resolution wich produce this issue.
oh and btw, the ALT+R thing works fine^^
EDIT²:
Stretching Issue fixed. Set the In-Game solution to 1280x1024x32 works fine.
Movie Resolution set to 640x480x32. I love the Intro