I'm playing through the first level now.
- If you just want to change the level names, you could simply take the gtext_eng.dat from keeperfx, copy it and modify the level names in there with notepad++.
- In your campaign.cfg, I think it is best to keep the settings you don't use commented out, instead of empty. But KeeperFX seems to fall back to defaults, so perhaps no problem there.
- Check your log file for errors. Load a map, close the game, look in your log, fix all the errors and continue with the next map. For example in your first map, these are the errors:
First impressions: It is noticeable that English isn't your first language, but that gives you a proper 'evil accent' in the campaign speech.Code:Config(line 18): parse_campaign_common_blocks: Levels list empty in "EXTRA_LEVELS" command of Campaign config file. Warning: parse_campaign_common_blocks(line 9): Couldn't read "CREATURES_LOCATION" command parameter in Campaign config file. Warning: parse_campaign_common_blocks(line 10): Couldn't read "CONFIGS_LOCATION" command parameter in Campaign config file. Config(line 18): parse_campaign_common_blocks: Levels list empty in "EXTRA_LEVELS" command of Campaign config file. Warning: parse_campaign_common_blocks(line 22): Couldn't recognize "HIGH_SCORES" parameters in [common] block of Campaign config file. Error: command_magic_available(line 89): Unknown magic, 'SLAP' Error: command_add_tunneller_party_to_level(line 154): Party of requested name, 'FIFTH_STRIKE', is not defined Warning: command_quick_objective(line 165): Quick Objective no 8 overwritten by different text.
Also, I don't think you intended to force all the creatures.
CREATURE_AVAILABLE(ALL_PLAYERS,HELL_HOUND,1,1) -> You get 1 hell hound even if you have no scavenger room, the rest once you have the room(available, 1 forced)
CREATURE_AVAILABLE(ALL_PLAYERS,HELL_HOUND,1,0) -> You can get hell hounds as soon as you have a scavenger room (available, 0 forced)
CREATURE_AVAILABLE(ALL_PLAYERS,HELL_HOUND,0,0) -> You can't get hell hounds
You used the top one, so you get all creatures from the start. Also heroes I see.