Page 8 of 8 FirstFirst ... 6 7 8
Results 71 to 73 of 73

Thread: New sacrifices

  
  1. #71

    Default Re: New sacrifices

    - I could see heroes being able to be sacrificed to the dark gods (think Aztec) and to receive demonic creatures as a reward...

    - I could see a lot of potential of sacrificing creatures to get spells, both positive and negative on all your creatures, as well as all enemy creatures. You could have funny effects, like FREEZE on all your creatures, or World of Power/Lizard Grenade on all your creatures...

    - What about : every single creature that can be used without resulting in another recipe = hero AVATAR ?

    - Last but not least : I think it would be great if there was a campaign that focused on custom weird temple combinations, that would be different for each map, and that you would have to guess in order to solve the map! Can these recipes be set on a map by map basis?

  2. #72
    Beetle Ecarus's Avatar
    Join Date
    Dec 2013
    Location
    Venezuela
    Posts
    108
    Gamer IDs

    Steam ID: ecarus333

    Default Re: New sacrifices

    Quote Originally Posted by BlueTemplar View Post
    - What about : every single creature that can be used without resulting in another recipe = hero AVATAR ?
    Great idea... so that way you can capture the "boss" of the game and convert it into your side in moonbrush wood and how since that lvl until mirthshire all lvls has transfer creature special you can get the Avatar during almost the entire game... NO!

    Another thing, why should the dark gods give you the hero with the purest heart?

  3. #73
    Beetle
    Join Date
    Nov 2013
    Location
    Underworld
    Posts
    126

    Default Re: New sacrifices

    You should never get Heroes from the Temple, I can see Heroes being sacrificed for creatures, but never the other way.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •