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Thread: New sacrifices

  
  1. #1
    KeeperFX Author mefistotelis's Avatar
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    Default New sacrifices

    I'm just working on the sacrifices code.

    I don't like the original one, so I completely replaced it. Now I can add more sacrifice recipes.

    Do you have any ideas about new combinations? My code allows to combine up to six creatures and generate any creature, spell or other effect.

    The creature sacrifices array currently looks like this (note that non-creature sacrifices are not there):

    Code:
    struct SacrificeRecipe sacrifices[] = {
      // 1 Horned Reaper = make all creatures angry
      {{14, 0, 0, 0, 0, 0},SacA_UniqueFunc , UnqF_MkAllAngry},
      // 2 Flies = Finishes current research
      {{19,19, 0, 0, 0, 0},SacA_UniqueFunc , UnqF_ComplResrch},
      // When sacrificing imps
      {{23, 0, 0, 0, 0, 0},SacA_UniqueFunc , UnqF_NonePart},
      // 2 Beetles = Finishes current manufacturing
      {{24,24, 0, 0, 0, 0},SacA_UniqueFunc , UnqF_ComplManufc},
      // 2 Vampires = All your creatures become diseased
      {{25,25, 0, 0, 0, 0},SacA_BadSpell   , 26},
      // 3 Spiders = 1 Bile Demon
      {{26,26,26, 0, 0, 0},SacA_MkCreature , 22},
      // 1 Fly + 1 Spider = 1 Warlock
      {{19,26, 0, 0, 0, 0},SacA_MkCreature , 21},
      // 1 Beetle + 1 Spider = 1 Dark Mistress
      {{24,26, 0, 0, 0, 0},SacA_MkCreature , 20},
      // 1 Ghost = All your chickens die
      {{28, 0, 0, 0, 0, 0},SacA_UniqueFunc , UnqF_KillChickns},
      // 2 Bile Demons = All your creatures become chickens
      {{22,22, 0, 0, 0, 0},SacA_BadSpell   , 27},
      // 1 Troll + 1 Bile Demon + 1 Dark Mistress = 1 Horned Reaper
      {{16,20,22, 0, 0, 0},SacA_MkCreature , 14},
      // Empty slot
      {{ 0, 0, 0, 0, 0, 0},SacA_None       ,  0},
    };

  2. #2
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: New sacrifices

    How many new sacrifices can you use? I have a bunch of ideas.
    Last edited by Metal Gear Rex; November 22nd, 2009 at 02:45.
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  3. #3
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: New sacrifices

    Pick your favorite. Notify me if any conjure with each other, a few come close but I think they're fine if the other sacrifices are done first.

    Hero Sacrifices

    Warlock+Warlock=Wizard
    Orc+Orc=Barbarian
    Troll+Warlock=Archer
    Ghost+Warlock=Monk
    Troll+Tunneller=Dwarf
    Dragon+Demon Spawn+Demon Spawn=Knight
    Beetle+Fly+Imp=Tunneller
    Demon Spawn+Dark Mistress=Witch
    Bile Demon+Orc=Giant
    Dark Mistress+Warlock=Fairy
    Fly+Hell Hound+Warlock=Thief
    Dark Mistress+Tentacle=Samurai

    Undead Sacrifices

    Fly+Demon Spawn=Ghost
    Thief+Demon Spawn+Beetle=Skeleton
    Warlock+Warlock+Witch+Witch+Spider=Vampire

    Bad Sacrifices

    Skeleton+Skeleton=All Your Prisoners Die (No Skeletons, just die like they were slapped to death or something)
    Ghost+Skeleton+Vampire=Casts Armageddon at your heart (Instant Cast), Hold Audience, then turns all your creatures into chickens
    Warlock+Monk=All Your Spell books disappear (You have to research them again)
    Troll+Monk=All Your Trap Boxes Disappear (You have to Manufacture them again)
    Avatar=All Your Creatures are killed instantly, including Imps (Sort of like when your Dungeon Heart dies)
    Giant+Giant+Giant+Wizard+Wizard+Wizard=Researches the Destroy Walls Spell if it can be available

    Good Sacrifices

    Demon Spawn+Demon Spawn+Spider+Spider=Dragon
    Spider+Spider+Beetle=Demon Spawn
    Orc+Demon Spawn=Troll
    Troll+Demon Spawn=Orc
    Orc+Demon Spawn=Tentacle

    Enhancement Sacrifices

    Fly+Hell Hound+Hell Hound=Speed All Creatures Level 9
    Bile Demon+Orc=Protect All Creatures Level 9
    Thief+Thief=Invisibility All Creatures Level 9
    Spider+Monk+Spider=Heals All Creatures Level 9
    Witch+Wizard=Rebound All Creatures
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  4. #4
    Stick User A New Room's Avatar
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    Default Re: New sacrifices

    Imp + Tunneller = all walls now unfortified.

  5. #5
    Ghost
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    Default Re: New sacrifices

    Three Tunnelers = Destroy walls spell.
    Three Mistresses = Lightning spell

  6. #6
    Warlock Monsterbaby's Avatar
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    Default Re: New sacrifices

    10.000 gold and three Demon Spawns, should give you a dragon :P

    Sacrificing Two spiders and a demon spawn should give you a tentacle. (I don't know why, but I love those <3!

  7. #7
    Ghost
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    Default Re: New sacrifices

    three skeletons + three ghosts = Vampire

  8. #8
    KeeperFX Author mefistotelis's Avatar
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    Default Re: New sacrifices

    As for now I added these:

    Code:
    v Warlock+Warlock=Wizard
    v Orc+Orc=Barbarian
    v Troll+Warlock=Archer
    v Troll+Tunneller=Dwarf
    v Bile Demon+Orc=Giant
    v Fly+Dark Mistress+Warlock=Fairy
    v Fly+Demon Spawn=Ghost
    v Thief+Demon Spawn+Beetle=Skeleton
    Let me know if you think they're unfair, or you see that they're conflicting with original sacrifices, or something..

    Some creatures trigger an effect when thrown alone - so we can't use it for other recipes. These are:
    Code:
    Horned Reaper = make all creatures angry
    Imp = Nothing, only the message (I think...)
    Ghost = All your chickens die
    Also, the sacrifices should stick to some 'general rules':
    - Undead creatures give bad things
    - We always get something less powerful than the sum of victims
    - Level of the resulting creature/spell is an average of victims experience

  9. #9
    Keeper of Keepers dotted's Avatar
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    Default Re: New sacrifices

    Sacrificing resulting in heroes seems odd

  10. #10
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: New sacrifices

    I tried to give them all within some reason.

    Warlock+Warlock=Wizard
    Wizard>Warlock

    Orc+Orc=Barbarian
    Like the Wizard/Warlock, at earlier levels the Barbarian loses but he wins later on.

    Troll+Warlock=Archer
    Troll can manufacture, and the Warlock is a ranged creature so it fits

    Troll+Tunneller=Dwarf
    Same thing, but Tunneller is obviously needed for a Dwarf.

    Bile Demon+Orc=Giant
    Orc is the strength, and Bile Demon the tough of the Giant

    Fly+Dark Mistress+Warlock=Fairy
    For Flight and fragilness, Dark God's favorite Fly. Dark Mistress' lightning ability fits in, and the Warlock's magic replaces the Fairy's other spells.

    Fly+Demon Spawn=Ghost
    Fly for Flight and small body, Demon Spawn because it turns into a Dragon which researches like the Ghost, but Dragon is too much.

    Thief+Demon Spawn+Beetle=Skeleton
    Thief for the body, Demon Spawn for the damage, Beetle because thier good.

    Imp = Nothing, only the message (I think...)
    It lowers the price of the Imp Spell by 150 gold. Very useful for creating later imps.

    We always get something less powerful than the sum of victims
    Except the Horned Reaper, right?

    Sacrificing resulting in heroes seems odd
    Well some can be greater than thier "counter part"
    Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
    Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.

    The Awakening: GM Powers Activate!
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