thanks, that was the solution.
But there is still a bug in the game:
at random places in the dungeon there are hell-hounds, with no owner, but also not neutral.
they just stand there and do nothing.
does anybody know how to fix that?
Last edited by BaukeS; June 27th, 2015 at 21:14.
I don't see them. If this only happens on the newest version of your map, please share again.
ok, here it is:
levels.zip
but I have also another question:
how can I make neutral creatures apear?
Because for neutral, there is no name, I didn't fill in a name, but that doesn't work.
what is the right way, to do that?
You can't. I think you should, but bullfrog never considered this.
In most situations though you can work around this by placing the neutrals on the map from the start. Just always design your maps keeping in mind to never exceed 255 creatures over all players and neutral combined.
The new file you shared is the same as before, still with too many creatures from the start and no hell hounds.
I've played a bit with the map explored, but see no hell hounds. When you see it again, save your game and share the savegame.
Have you by any chance made modifications to some of the config files?
no, I don't know what you mean and I have no savegame, but I have discovered, that they are only added to libraries.
I don't know whether you have tried that?
I just did, saw nothing strange. So, if it happens again for you make a savegame, and perhaps add your logfile too. It shouldn't happen.
Sounds to me like all kinds of a thing (torches perhaps) are being visually replaced for him and only him.
Print screen, paste it here http://snag.gy/ and show us what's happening.
I gotta figure out how to work column mode in Adikted. A map where every thing in the game has been replaced by a bile demon. Yesssss