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Thread: Editing imps

  
  1. #1

    Default Editing imps

    I am editing creatures to make things fun.
    I am trying to make imps train if they have nothing to do but they just wont do it.
    I made it so they can level up super fast when I make them train or from fighting. And made it so they don't run away from fights. But they wont train on their own.


    Any help?

    Edited- I found out removing the special digger will do it but now they wont dig obviously. Is there any way to get them to do both?
    Edited- This just made create imp make tunneler dwarves instead. I am so confused.
    Edited- I removed special digger from tunnelers to see what would happen and it made a hellhound running in place. It let me pick it up and it was still running in place in my hand. I tried possessing it and I crashed. But why this sprite?
    Anyways im still working on getting imps to train by themselves.

    Well I made it so I can claim land in possession mode as an imp lol.
    I gave them the heal spell but they wont use it.
    Last edited by Powtreeman; July 30th, 2015 at 14:26.

  2. #2

    Default Re: Editing imps

    Not really no.

    Making it so they don't run from fights can be done by upping the fear values.

  3. #3

    Default Re: Editing imps

    I said I got them to not run away from fights already.
    I just wish they would train on their own. oh well

  4. #4

    Default Re: Editing imps

    Quote Originally Posted by Powtreeman View Post
    I said I got them to not run away from fights already.
    I just wish they would train on their own. oh well
    If you really want to get them to train then open the Creature folder in the KeeperFX Directory, Open the imp.cfg file and scroll down the list until you get to the [JOBS] section. Where you see PRIMARYJOBS set it to this:

    PRIMARYJOBS = TRAIN

    The imps should now automatically train. Let me know if it works.

    If you want them to do more than one job you'll need to set it to this:

    PRIMARYJOBS = DIG
    SECONDARYJOBS = TRAIN
    Last edited by darkkingkongman; August 3rd, 2015 at 14:18.

  5. #5

    Default Re: Editing imps

    That won't work well. Just like the tunneler dwarf does not behave as he should, you can assign him to train, but he gets distracted anyway.

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