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Thread: User made maps and KeeperFX

  
  1. #11
    Warlock
    Join Date
    Sep 2012
    Posts
    411

    Default Re: User made maps and KeeperFX

    Quote Originally Posted by YourMaster View Post
    Quality is one thing, but you also need some way to let people find the quality maps.

    I've downloaded Syndika, Titan and Testemfil, I'll give them a try.
    Maybe a "map of the week" where a veteran user reviews a particular map or even campaign and showcases it.

  2. #12

    Default Re: User made maps and KeeperFX

    I'm game. If you'll play a map this week and post your review here I will do another one next week. Perhaps we can get Dayokay to do one the week after that.

  3. #13

    Default Re: User made maps and KeeperFX

    Quote Originally Posted by Hades View Post
    Looking at a lot of the maps on keeper.lubiki, I can't help but notice a lot of them haven't really been playtested as such. This can be a problem as it leads to otherwise great levels like Testemfil and Titan virtually unplayable (where continuous hero spawns mean you can't get down to 0 heroes, meaning victory is impossible)
    I just played Testemfil, long map. What was the problem you were having, I managed to beat it just fine?

    Quote Originally Posted by Hades View Post
    Maybe a "map of the week" where a veteran user reviews a particular map or even campaign and showcases it.
    I see you've done your map of the week, I'll wait a few days and post a review of Testemfil and who knows some other maps.

  4. #14
    Awakening Game Master Metal Gear Rex's Avatar
    Join Date
    Sep 2009
    Posts
    5,689

    Default Re: User made maps and KeeperFX

    Quote Originally Posted by YourMaster View Post
    Just for comparison, Skarok made a fake-map, as a joke, that won't play at all. It has 14 downloads. The last map I made has 16 downloads, the one before that has 22 downloads. I also rehosted some tools from dungeon-keeper.net that have been available through lubiki for many years and that has gotten 20 downloads.
    To be fair, Skarok's maps got some preeetty good reviews.
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  5. #15

    Default Re: User made maps and KeeperFX

    Spear pike Ridge looks an interesting map. I might give it a try.

  6. #16
    Spider
    Join Date
    Mar 2013
    Location
    Cardiff, UK
    Posts
    206

    Default Re: User made maps and KeeperFX

    Are we playing with last full release or nightly builds?

    Is anything happening with builds any more?

  7. #17

    Default Re: User made maps and KeeperFX

    Quote Originally Posted by dayokay View Post
    Are we playing with last full release or nightly builds?

    Is anything happening with builds any more?
    Well, I'm using 4.6 of KeeperFX. However, I would avoid using the nightly builds for now, as the last one I used fragged my game.

  8. #18

    Default Re: User made maps and KeeperFX

    Quote Originally Posted by dayokay View Post
    Are we playing with last full release or nightly builds?

    Is anything happening with builds any more?
    I played Testemfil on the latest nightly, but because the keepers build so many imps I had to restart in 0.4.6 due to the creature limit.
    Mefisto is now refactoring all the old code after the migration to github, and that will include bringing the code from the two guest developers up to his standards. This will take a few months, after which he will continue with new stuff.

  9. #19
    Spider
    Join Date
    Mar 2013
    Location
    Cardiff, UK
    Posts
    206

    Default Re: User made maps and KeeperFX

    I know I have enjoyed Dragon Whelps and Imp Roulette in the recent past. I was defeated quite a few times in Dragon Whelps, and recall it was a long level. I wasn't alert to flaws, and didn't check scripts afterwards either.

    We could amongst ourselves include maps (fixed if necessary) in an 'approved' map-pack download. This would be expanded (and fixed) over time as new maps are included?

  10. #20

    Default Re: User made maps and KeeperFX

    Sure. Or we could maintain a list:

    Excellent
    -
    -
    Good
    -
    -
    Average
    -
    -
    Not recommended
    -
    -
    Broken/Problematic
    -
    -


    And a separate list for maps that are worth fixing.


    We could put all the maps on there, it's just over 300, I'm sure between us we've played that many levels over the years. If whenever we play a map we assign it to the list we populate it rapidly, and people looking for a map to play will know where to look. After we've got a bunch it is easy enough to make downloadable map packs of the ones above.

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