Code:
REM If player has converted all heroes, spawn the TUNNELLER to transfer creature to next level.
IF(PLAYER0,FLAG1 == 1)
IF(PLAYER_GOOD,TIMER0 <= 100)
IF_CONTROLS(PLAYER0,ARCHER >= 9)
IF_CONTROLS(PLAYER0,GIANT >= 6)
IF_CONTROLS(PLAYER0,MONK >= 4)
IF_CONTROLS(PLAYER0,THIEF >= 8)
IF_CONTROLS(PLAYER0,SAMURAI >= 4)
IF_CONTROLS(PLAYER0,WITCH >= 4)
ADD_TUNNELLER_TO_LEVEL(PLAYER_GOOD,1,DUNGEON,0,1,5000)
ENDIF
ENDIF
ENDIF
ENDIF
ENDIF
ENDIF
ENDIF
ENDIF
Looks like you're supposed to convert all the non-thief/knight heroes if you want that transfer special. Not sure if the script will fire with spacing like that, possibly, but there aren't any messages to the player indicating what the bonus objective is.
Mark'll fix it Soon™.