The game is quite logic.
The game is quite logic.
Updated the campaign:
removed some pre-placed spellbooks and scripted the spells instead
I finally played this all the way through and some levels were some of the best I've ever played and were incredibly fun and engaging. However some seemed incredibly obtuse and full of puzzles I either didn't understand or wanted me to kill several level 10 Avatars which didn't seem very fun to me. I really enjoyed some of the campaign but can't recommend playing all the way through without cheats handy, as some levels were no fun at all. Overall some really good stuff and despite the levels I didn't like, this is one of the best campaigns I've played. The levels looked nice and had some incredibly clever concepts and ideas, and it's rare to see. Very good work!
It's a set of my very first levels of various quality. I plan on reusing some concepts of the best maps into a new campaign which I'll try my best to make it enjoyable for everyone. Do you remember any specific maps you liked or hated?
Updated salvager map so you can no longer just jump to the guard post youre supposed to destroy