Page 11 of 11 FirstFirst ... 9 10 11
Results 101 to 102 of 102

Thread: Dungeons And Keepers 21-map campaign 2017

  
  1. #101
    Fly Quuz's Avatar
    Join Date
    Dec 2019
    Location
    Russia
    Posts
    74

    Default Re: NEW CAMPAIGN Dungeons And Keepers 21-map campaign 2017

    Thank you for your hard work. It's a very interesting campaign.

  2. #102

    Default Re: NEW CAMPAIGN Dungeons And Keepers 21-map campaign 2017

    Thanks for the extensive feedback, I've read every word of it. Useful stuff, especially now, when I work on my 3rd and final campaign.
    I have noticed there are people who love puzzle levels, while others like to build a dungeon freely. The levels you described as your favourite I've seen described as tedious and unenjoyable by others. I'm somewhere in between and I believe balance between those two map types is the right way. Which is not exactly the case for this campaign.

Similar Threads

  1. Replies: 11
    Last Post: April 14th, 2020, 00:07
  2. Manipulating the AI keepers.
    By Woudo in forum DK1 Mapmaking
    Replies: 15
    Last Post: October 4th, 2014, 21:32
  3. The Twin Keepers
    By Hades in forum KeeperFX
    Replies: 13
    Last Post: September 21st, 2013, 18:35
  4. Keepers and traps
    By Hades in forum KeeperFX
    Replies: 4
    Last Post: December 24th, 2012, 01:44
  5. twin keepers map 1
    By Endrix in forum KeeperFX
    Replies: 1
    Last Post: March 20th, 2012, 15:54

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •