Thank you for your hard work. It's a very interesting campaign.
Thank you for your hard work. It's a very interesting campaign.
Thanks for the extensive feedback, I've read every word of it. Useful stuff, especially now, when I work on my 3rd and final campaign.
I have noticed there are people who love puzzle levels, while others like to build a dungeon freely. The levels you described as your favourite I've seen described as tedious and unenjoyable by others. I'm somewhere in between and I believe balance between those two map types is the right way. Which is not exactly the case for this campaign.