Quote Originally Posted by Valour549 View Post
(on the last map, the blue keeper died to his own lvl 10 horny when he ran out of gold and it went berserk)
That's the expected way to defeat him, wall him in and let his do the work at the beginning.

Quote Originally Posted by Valour549 View Post
I'll be honest, those suggestions don't really fix the levels. Their design just pales in comparison with the rest of the campaign. I haven't played Grail Run or the moon levels, but maybe you can move the maps around and replace Moth and Silence with something more worthy.
I agree, I wanted the last levels to be some kind of classic non special levels. They seemed pretty difficult to me though

My other maps:
Grail Run
Temple Deal