Notice: This idea is scrapped due to many members believing explosives do not fit into Dungeon Keeper. The idea will stay listed here to provide possible inspiration.
Name: Dwarf Demolitionist
Stats:
Health: Moderate
Attack: Moderate-High
Defense: Moderate
Armour: Moderate-High
Accuracy: Low
Speed: Moderate-Low
Dexterity: Low
Intelligence: Moderate
Wage: Moderate-High
Skills:
Level 1: Punch (With fist weapon)
Level 3: Grenade (AoE Projectile)
Level 5: Mine (Lays a trap that explodes when anyone walks over it. Only 3 can be active at a time)
Level 8: Demolitition (Plants an explosive, detonated at the player's bidding. Only 2 can be active at a time, heavily damages doors, traps, and surrounding tiles.)
Special: Dwarvolition (Sets off live explosives on himself and gives a speed increase. They will explode not matter if he is alive or not)
Special: Immune to Fear Traps
Special: Can spot Mines and explosives (not traps)
Information: The Dwarves have always used explosives for their mining operations, but never thought of using them for war. However, in this age of reckoning, insane and foolhearty dwarves have strapped these explosives to themselves, ready to be used in the depths of a Keeper's Dungeon. Amazingly, while the dwarves themselves may not return, there has never been a report of a single cave-in using these devices...
Purpose: Disruption, Traps, Destorying Fortifications
Behavior in Dungeon:
Demolitionists will manufacture and train of their own accord. Otherwise, they will wander your dungeon. If they get really angry, they will plant several explosives at your Dungeon Heart and leave your dungeon.
Jobs:
Manufacture
Train
Behavior in OverWorld: Rarely found in the Overworld, but if seen, these dwarves tend to gether near mining enterances or in the mountains.
Obtainable By: Hero Side Only, Torture Conversion, Neutral Creature, Temple Recipe (Dwarf Tunneller, Troll)
Style: Support
Hang Out Group: Regarded by insane by many heroes and creatures, he will normally be by himself, or in other Demolitionist groups.
Hates: Chaos Spawns and Dragons (Doesn't want an ''accidental'' explosion)
Loves: The Workshop, Other Demolitionists
Lair: A single large box made into a home with TNT labeling.
Appearance: A dwarf with explosives strapped to his belt and various other locations. He has a fist weapon of some sort.
How Introduced: First seen on the hero side after the Keeper gains access to a Workshop. The Mentor will explain how they work if converted.
Attracted by: If changed, a 5x5 Workshop.
Pictures:
Pending...