Well yeah, placing the heart at anywhere above 128X or Y is gonna crash the game.
Thing is im having trouble properly debugging the game, does anyone know why exactly the game crashes when you attach a Debugger to it and run it to the MP Creation menu and then create a session?
Im having a hard time to believe the game has any other safety mechanisms other than SafeDisc(which is cracked on my end)
EDIT: So, some progress now due to the debugger now working mostly (I Just switched to standard skirmish Mode to test the maps) and have found out the Game crashes right after it encounters Address 004DA261
My best guess its the value it tries to get a number from "6EE540" is somehow incorrect due to the map size being a different max value than expected, gotta see how "6EE540" much is involved in the game overall and see what it actually does, or have.