Page 2 of 14 FirstFirst 123412 ... LastLast
Results 11 to 20 of 133

Thread: Releases and news

  
  1. #11
    Dungeon Keeper Duke Ragereaver's Avatar
    Join Date
    Aug 2009
    Location
    The Netherlands
    Posts
    1,065

    Default Re: Releases and news

    Mefistotelis, maybe you could make a thread where people can report their bugs, it would be better than creating threads for minor game errors. Anyway, I've got some things to report.

    • Is it possible to fix the ATTACK_ROOMS parameter for parties? It does work fine actually, except for the part that they can vandalize PORTALS aswel (it's some sight to see that).


    • Similair to the AI in DD, the Computer AI can build traps ''illegaly'', with having dozens of traps on a single tile.


    • Not really a bug report but does the ''COMPUTER_SELL_TRAPS_AND_DOORS'' Global actually work?
    Last edited by Duke Ragereaver; March 8th, 2010 at 10:53.


    Dungeon Keeper I campaign: Undead Keeper
    Download it here!

    Dungeon Keeper I campaign: Post Undead Keeper
    Download it here!

  2. #12
    Fly
    Join Date
    Feb 2010
    Location
    Germany
    Posts
    53

    Default Re: Releases and news

    Nice - but I thought you made it that you can have more than 50 multiplayer maps on the atlas?!?
    Could you please re-upload it with more maps visible?
    ~~~~
    "Impius Factoria"
    ~~~~


    Play my Die-Hard-Dungeon mission. Its challangeing and fun!

  3. #13
    Ghost
    Join Date
    Sep 2009
    Location
    Holland
    Posts
    372

    Default Re: Releases and news

    Quote Originally Posted by CargoOfDarkness View Post
    Nice - but I thought you made it that you can have more than 50 multiplayer maps on the atlas?!?
    Could you please re-upload it with more maps visible?
    I'd rather see a list like the DD levels. Maybe with (x) infront of them to see for how many players the map is.
    A map preview would be nice aswell, but I guess that's a little too much work to implent. :P

  4. #14
    KeeperFX Author mefistotelis's Avatar
    Join Date
    Sep 2009
    Location
    Poland
    Posts
    1,235

    Default Re: Releases and news

    Quote Originally Posted by CargoOfDarkness View Post
    Nice - but I thought you made it that you can have more than 50 multiplayer maps on the atlas?!?
    Err.. are you saying that the problem isn't fixed?
    I remember checking it... will check again.

    Quote Originally Posted by Krizzie View Post
    I'd rather see a list like the DD levels. Maybe with (x) infront of them to see for how many players the map is.
    Is it really so important how the maps are shown?

    I think having two different multiplayer menus would be confusing. Also, how do you imagine 2 players selecting their maps from a list!?

    Let's leave simple lists for "free play" maps.
    Last edited by mefistotelis; March 8th, 2010 at 20:11.

  5. #15
    Ghost
    Join Date
    Sep 2009
    Location
    Holland
    Posts
    372

    Default Re: Releases and news

    When someone creates a game he/she chooses the map from the list? It works like that in all other online games.

    If you get custom Multiplayer maps you would get 100 flags on the map, how is that any better?

  6. #16
    WFTO - Lead Producer kyle's Avatar
    Join Date
    Sep 2009
    Location
    Scotland
    Posts
    936
    Gamer IDs

    Gamertag: FOG I Kyle PSN ID: CreamedCustard Steam ID: kylemotherwell

    Default Re: Releases and news

    Can I ask (Slap me if this already exists and I am being an idiot) is there a changelog of the versions, I am writting a wiki article for KeeperFX and i would like to include that along with it.

    EDIT: You know what, don't listen to me I am a fucking spaz, it's in the readme.

    Edit from DragonsLover: Thanks to edit your post instead of double posting for next time.
    Last edited by DragonsLover; March 9th, 2010 at 02:10.

  7. #17
    KeeperFX Author mefistotelis's Avatar
    Join Date
    Sep 2009
    Location
    Poland
    Posts
    1,235

    Default Re: Releases and news

    Quote Originally Posted by Krizzie View Post
    When someone creates a game he/she chooses the map from the list? It works like that in all other online games.

    If you get custom Multiplayer maps you would get 100 flags on the map, how is that any better?
    Just try DK online.

    If you ever tried it, you would know that the selection system in DK is way better than in other games. All players are choosing the map together, and thay can even slap each other.

    Quote Originally Posted by Duke Ragereaver View Post
    Mefistotelis, maybe you could make a thread where people can report their bugs, it would be better than creating threads for minor game errors.
    I prefer to have several threads for bugs.

    Quote Originally Posted by Duke Ragereaver View Post
    [*]Is it possible to fix the ATTACK_ROOMS parameter for parties? It does work fine actually, except for the part that they can vandalize PORTALS aswel (it's some sight to see that).
    I will remember to fix that when I'm able.

    Quote Originally Posted by Duke Ragereaver View Post
    [*]Similair to the AI in DD, the Computer AI can build traps ''illegaly'', with having dozens of traps on a single tile.
    It's currently quite hard to fix... we'll see.

    Quote Originally Posted by Duke Ragereaver View Post
    [*]Not really a bug report but does the ''COMPUTER_SELL_TRAPS_AND_DOORS'' Global actually work?
    Only in DD, not in KeeperFX (yet).
    Last edited by mefistotelis; March 9th, 2010 at 20:47.

  8. #18
    Ghost
    Join Date
    Sep 2009
    Location
    Holland
    Posts
    372

    Default Re: Releases and news

    I played tons of LAN games with DK, I know the system, for 15 maps its cool. but for 100 maps you wouldn't know which level you were playing. Since there are extra maps being made it would be crowded quite fast. Or are you planning on multiple islands like the Campaigns?

  9. #19
    Awakening Game Master Metal Gear Rex's Avatar
    Join Date
    Sep 2009
    Posts
    5,624

    Default Re: Releases and news

    Quote Originally Posted by Krizzie View Post
    I played tons of LAN games with DK, I know the system, for 15 maps its cool. but for 100 maps you wouldn't know which level you were playing. Since there are extra maps being made it would be crowded quite fast. Or are you planning on multiple islands like the Campaigns?
    Oh and remember the maps have labels, and you choose where their location is on the map too. In fact, if you wanted you could line them up in rows and coloums like they would be in a list.
    Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
    Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.

    The Awakening: GM Powers Activate!
    Tesonu is napping!

    LOL, WFTO

  10. #20

    Default Re: Releases and news

    Quote Originally Posted by mefistotelis View Post
    ....
    Any new version planned :P ?
    Developer of TA3D

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •