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Thread: Lords of Nether Development Progress

  
  1. #11
    Lords of Nether
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    Default Re: Lords of Nether Development Progress

    Well NVidia's whole thing is "we hate AMD for no fucking reason and were petty as all hell" so im gonna guess... not great?

  2. #12
    Lords of Nether
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    Default Re: Lords of Nether Development Progress

    A mysteeeerious hooded stranger approaches, my Lord!


  3. #13

    Default Re: Lords of Nether Development Progress

    That's just because you are all too lazy to model hair.

  4. #14
    Lords of Nether
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    Default Re: Lords of Nether Development Progress

    Hahaha, were that the case you would have no fur on Mordred :P

  5. #15

    Default Re: Lords of Nether Development Progress

    You did the fur first. After that you said: 'Fuck it, never again'.

    And you're in luck because demons have scaly skin and knights have metal armor.

  6. #16
    Lords of Nether
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    Default Re: Lords of Nether Development Progress

    Hahaha that is a surprisingly plausible assumption. Unfortunately barbarians have hair, so do beardy guard captains, disheveled hags and a fair amount of others... i guess were in trouble

  7. #17

    Default Re: Lords of Nether Development Progress

    'Hooded Stranger'
    'Hooded Barbarian'
    'Hooded Hag'
    'Masked Captain of the Guard'

  8. #18
    Mapmaker impboy4's Avatar
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    Default Re: Lords of Nether Development Progress

    Korvus :P

  9. #19
    Lords of Nether
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    Default Re: Lords of Nether Development Progress

    @YourMaster oh dear... you spread some dangerous ideas there :P

  10. #20
    Lords of Nether
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    Default Re: Lords of Nether Development Progress

    Hey guys! The gang is almost complete! We're cutting it a bit close but we might just have the alpha demo out within a month! If we do so tho, its likely that ranged units (the Grindylow and Archer) will not be in this one. The melee though, Lord, Man-at-Arms and the Goblin (who is dragging his feet trying to get through that portal at present) will be, which should provide a good first basis for the combat, basic as it will be for now.


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