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Thread: Lords of Nether Development Progress

  
  1. #21
    Your Majesty Hapuga's Avatar
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    Default Re: Lords of Nether Development Progress

    Woo! Congrats, thats awesome to hear.

    PS: also if you have a kickstarter compaign, ill back the shit out of you.
    http://img192.imageshack.us/img192/6659/c2warlocki.gif

  2. #22
    Lords of Nether
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    DBlac's Avatar
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    Default Re: Lords of Nether Development Progress

    Thanks mate! Cant wait to get something out there to you guys, basic even though it might be for now

    We will, really appreciate that! It will be happening most likely within the first quarter of 2018, as we need to prepare a good kickstarter campaign and add and polish more for a second, improved demo at the start of the campaign

  3. #23

    Default Re: Lords of Nether Development Progress

    hi,just dropping my comment to let you know i observe what you guys are up to and i will contribute to kickstarting or whatever the procedure is.Looking forward...
    hope you guys wont make it similar to war of overworld (that was horrible)

  4. #24
    Lords of Nether
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    Default Re: Lords of Nether Development Progress

    Hey there, thank you so much! It's really fantastic to see people starting to say things like that, it validates what we're doing and i sincerely hope you love what we make as much as we do!

    Don't worry, we have a very very different direction from WftO!

  5. #25
    Lords of Nether
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    Default Re: Lords of Nether Development Progress

    Another Saturday, another massive leap forward! We've completely revamped the way we handle and generate natural tilesets, to a new and frankly to us- fantastic result. Hope you like this as much as we do fellas!

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by DBlac; September 23rd, 2017 at 10:26.

  6. #26

    Default Re: Lords of Nether Development Progress

    Wow. Very nice. Dark and sinister ambience.

  7. #27
    Lords of Nether
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    Default Re: Lords of Nether Development Progress

    Glad that its coming across!

  8. #28

    Default Re: Lords of Nether Development Progress

    It looks so natural, what an amazing rendition of tunnel graphics. I am so excited about this project, and having blutonium back!

  9. #29
    Lords of Nether
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    Default Re: Lords of Nether Development Progress

    Thanks a ton mate! And we're very much excited for having him on! He has proven beyond indispensable!

  10. #30

    Default Re: Lords of Nether Development Progress

    Just finished reading through everything I can find regarding "Lord's of Nether". I am an old DK user (ancient gamer in general, AKA - OLD GUY). Looks like a great initiative (for DK fans anyway). Count me in. If you need Kickstarter supporters, Steam supporters, Testers, etc... give a yell. I will support you. I also have WFTO (GoG version). I do like it generally, but the "Neon" graphics/effects (as I see them anyway) are not my favorite. I like the Medieval (traditional? D&D?) graphics/effects best. Call me old-fashioned. That's why I still play DK1 and DK2. I was also an avid player of Populous and Power Monger back in the day (1989/1990?). Gad, I'm showing my age...
    Last edited by DensonJ; September 27th, 2017 at 03:51.

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