I read in the description of the KeeperFX Unofficial 0.4.6 post that creatures can use: Chicken - Fear - Disease and Timebomb.
Any idea if grenade is a creature spell, or could be one.
How do you assign these to your creatures? When editing the inp.cfg and giving it disease instead of teleport it still knows teleport. Same when changing it to TIMEBOMB , TIME_BOMB or CHICKEN.
Another thing i would find interesting would be that the REBIRTH abillity from the vampire needs some extra parameters
e.g. REBIRTH 3 VAMIRE -1. It would mean that a level 3 VAMPIRE rebirths 1 level lower than the level it is when it dies, just like it is now. Or a fixed level for rebirth lets say 3.
The idea is that when using it on lets say a dragon you would get something like this:
REBIRTH 5 DEMONSPAWN 3. A level 5 dragon receives the rebirth level at level 5, when being killed at level 5 or above it would rebirth as a level 3 demonspawn.
i play with: Dungeon Keeper FX ver 0.4.6u build 1850 (standard release)