Some new script commands have been introduced or modified along KeeperFX 0.5.0. See the full list of script commands here.

  • ADD_OBJECT_TO_LEVEL
    - Can now set an owner
  • ALLY_PLAYERS
    - You can force players into an alliance, or lock them out
  • COUNT_CREATURES_AT_ACTION_POINT
    - Useful to know when a know when a certain amount of units have reached an area
  • IF_ALLIED
    - Trigger script based on if the player makes/breaks an alliance
  • MOVE_CREATURE
    -Who needs the player to play the game if you can move his stuff for him right
  • SET_GAME_RULE
    - AlliesShareCta, AlliesShareDrop and AlliesShareVision added.
  • SET_HAND_RULE
    - You decide what gets picked up where and when
  • SWAP_CREATURE
    - Tag team, make new creatures and swap them into the game, takes a spot from an existing creature type