Some new script commands have been introduced or modified along KeeperFX 0.5.0. See the full list of script commands here.
- ADD_OBJECT_TO_LEVEL
- Can now set an owner- ALLY_PLAYERS
- You can force players into an alliance, or lock them out- COUNT_CREATURES_AT_ACTION_POINT
- Useful to know when a know when a certain amount of units have reached an area- IF_ALLIED
- Trigger script based on if the player makes/breaks an alliance- MOVE_CREATURE
-Who needs the player to play the game if you can move his stuff for him right- SET_GAME_RULE
- AlliesShareCta, AlliesShareDrop and AlliesShareVision added.- SET_HAND_RULE
- You decide what gets picked up where and when- SWAP_CREATURE
- Tag team, make new creatures and swap them into the game, takes a spot from an existing creature type