Originally Posted by
YourMaster
And yes, in Unofficial I reverted many creature properties to the original values. Not everything though, sleep experience for instance is still set to a higher value since the original value was basically 0.
And those 6 spells you mentioned are indeed unfinished spells from the original game. A few of them do work though, Disease and Chicken do in fact cast the respective effect on the targeted unit, Time Bomb is nothing but basic damage. The only change I made in Unofficial is that when assigned to units, they will actually be used. This basically gives you an extra spell to play around with as a modder as you can tweak the configs in such a way that any other shot is assigned to those spells.
Make sure to use the correct name to assign them to creatures though, the correct name is 'CAST_SPELL_CHICKEN' for the chicken spell, as seen in the creature.cfg.