Originally Posted by
spartahawk
What file of the code is this in?
I knew the computer player is bad, but I didn't realize how many issues there are. In one play watching computer15 (balanced skirmish computer), here are the other issues I've noted:
- Never digging to claim a very closeby second available portal
- Not seeking out the gold that requires the shortest path
- not exploring in general
- not seeking gold once gems are tagged
- past a certain point, imps stop fortifying
Also, do any of the skirmish (or standard) computer players actually ever go on the offensive and seek out to kill a rival player?
If they're incapable right now of seeking to go on the offensive against the rival keeper(s), do they ever even make use of Armageddon? That one would be easy to implement.
Man I'm excited to get all of this working. We might actually see a decent skirmish computer AI with several changes implemented.