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Thread: KeeperFX Unofficial - continued development - alpha builds

  
  1. #121

    Default Re: KeeperFX Unofficial - continued development - alpha builds

    No changes like that.
    You can tell that there's an empty side behind a wall because you'll notice both sides have 'reinforcement', if it's dirt it's just on the inside. So look at the wall itself, not the tile behind it.

  2. #122

    Default Re: KeeperFX Unofficial - continued development - alpha builds

    Hello YourMaster,
    1.I have got a Ryzen 2400G and I'm using the Build in Vega 11 Graphics for all my Games.
    Since a new driver update from AMD, earlier this year Dungeon Keeper FX has massive screen tearing.
    It's not like normal screen tearing with disabled Vsync in other games. It's totally unplayable : (
    Do you know any workaround?
    Playing in Window Mode solves the Problem but I really don't like it to see my desktop in the background.
    2. I sometimes encounter a bug where my HUD is disappearing completely. Saving and Loading the game helps.


    Edit: Okay I solved it myself with "SDL Video Driver: Force Driver windib" maybe this will help someone.
    Last edited by CaptainCosmotic; October 4th, 2018 at 18:29.

  3. #123

    Default Re: KeeperFX Unofficial - continued development - alpha builds

    The second one is probably you pressing Tab. (or Alt+Tab)

  4. #124

    Default Re: KeeperFX Unofficial - continued development - alpha builds

    Quote Originally Posted by YourMaster View Post
    The second one is probably you pressing Tab. (or Alt+Tab)
    You are right. Thx.

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