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Thread: KWD/ KLD open file

  
  1. #11
    Mapmaker impboy4's Avatar
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    Default Re: KWD/ KLD open file

    I will say this once again, you are underestimating the editor; Top menu bar > Configuration

    There's your meat of the editor.

  2. #12

    Default Re: KWD/ KLD open file

    I become the report: Failed to load level!

  3. #13
    Mapmaker impboy4's Avatar
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    Default Re: KWD/ KLD open file

    You can't open the files within the editor folder even though they're the same format as the maps. Only the maps folder contains the actual maps.

  4. #14

    Default Re: KWD/ KLD open file

    Ok I have it.


    I load any map for example level 1. Configuration -> creature types.

    If I change something and save it to the map. Then it is generally changed for all maps?
    Last edited by Endrix; April 16th, 2018 at 16:04.

  5. #15
    Mapmaker impboy4's Avatar
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    Default Re: KWD/ KLD open file

    No it only applies to one map; if you want edited variables to be the same on every level; make a new map and edit the variables/settings there, save it and then load it alongside another map. Be sure to load it after you load your real map.

  6. #16

    Default Re: KWD/ KLD open file

    That's complicated. Is not that easier? As in DK1.

    Where are the creatures available in the map displayed?

  7. #17

    Default Re: KWD/ KLD open file

    OK. I found it directly left in the map Course.

    I gave the fire fly gas Cloud und gas Missile, the Salamander gas Cloud and the wizard heal.


    Somehow they do not use in the campaign. Except very rarely that the salamander does use gas cloud. In the skirmish he used that felt more often. What can this be?



    Edit. OK. Heal is in DK2 for healing other creatures and not for self healing
    Last edited by Endrix; April 23rd, 2018 at 20:31.

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