Hi,
Is this a bug, or a new, intended, behaviour?
Exactly what the title says; on being resurrected at a level lower, Vampires are retaining spells they've obtained at a higher level, which they should no longer have because they've dropped below that level. At first, I thought it was because I was using the Time Bomb spell, but I tested it with various other spells and there's no difference. Then I thought maybe the Floating Spirit in the level was causing the game to go funny, but again, no effect after removing it. I could have sworn that on the original game (and even in earlier versions of KeeperFX), Vampires lose spells when they drop below its required level. I am of course using the latest alpha (version 1896), and I can find nothing obviously out of the ordinary in the log file.
Thanks.