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Thread: CAMPAIGN Assmist isle (2019)

  
  1. #81

    Default Re: CAMPAIGN Assmist isle (2019)

    Quote Originally Posted by kix View Post
    Thanks for playing and for the videos
    Hi excuse me again, how to trigger the end of the Martyr level? i am making waves without break and the level doesnt finish.
    Thank you!

  2. #82

    Default Re: CAMPAIGN Assmist isle (2019)

    it's limited by amount of hero types you have converted. So it might take a while but not more than let's say 8 waves

  3. #83
    Fly Quuz's Avatar
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    Default Re: CAMPAIGN Assmist isle (2019)

    Okay. Defeated all but the penultimate level. I had 5 horned, 4 wizards, 2 vampires and 5 dragons. On the map just no more units ) I've tried a dozen times and can not imagine how you have to beat off these huge waves of heroes ...

    Very inspiring campaign. Amazing, challenging and interesting. Almost every map has some special mechanic, the levels are very diverse. Thank you, for your work. Really enjoyed these levels.

  4. #84

    Default Re: CAMPAIGN Assmist isle (2019)

    So you've managed to win all the levels except the Reapers level? Even the last one? I remember making it harder a year ago but also successfully tested it. Perhaps a game update in between made the level harder somehow. I'll try to beat the level on the latest alpha.
    The creatures you've mentioned are quite possibly the only ones a player can have but it is also possible to make skeletons. Did you also try the level using skeletons?

    Thanks, always happy to hear some feedback on my maps.

  5. #85
    Fly Quuz's Avatar
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    Default Re: CAMPAIGN Assmist isle (2019)

    Right, everything except the reaper level. No, I didn't make skeletons, but I have a feeling they won't live too long in the waves. Mages, dragons, and vampires heal, and horned reapers successfully run to the lair. That said,I keep throwing chickens on their heads for healing. However, when the fairies start flying, the incoming damage becomes too much.

    The level with the vampires made me sweat, the level with the bugs was interesting, the level where the creatures came depending on the captured rooms was very challenging. The last battle was way too brutal there.

    Anyway it was a great 2 weeks of playing in the evenings))
    Last edited by Quuz; December 15th, 2022 at 14:49.

  6. #86

    Default Re: CAMPAIGN Assmist isle (2019)

    I played the level today and only won thanks to loading like 15 times. Figured out what you've been doing wrong: you said 5 hornies and 4 wizards were the max but my army peaked at 7 hornies and 9 wizards and there were still some wizards left on map. Got no vampires but had 3 skeletons who didnt make it to the last wave. You need to scavenge all the reapers and wizards you can. Still the level was insane, when I defeated the last avatar I only had 1 creature left: one wizard. He defeated him thanks to rebounding freezes and freezing the avatar himself. Had to sell all my rooms and doors to afford lightning strikes.

  7. #87

    Default Re: CAMPAIGN Assmist isle (2019)

    Hi everyone. Well, I've played till reaper's yard, levels before where not to hard, just a couple take me a retry to win, but this level makes me think i'm missing something. By the end of my second attempt, my army was conformed with 7 reapers, 16 skeletons, 5 dragons, 2 vampires, 4 or 5 mages, most (not all) of the traps where already in place, but anyways they overrun the dungeon. I've seen a walkthrough video from 3-4y ago, and in that play, it beats the level with a smaller army than mine. IDK, could be my problem that i have not enough money cast lightnings?

  8. #88

    Default Re: CAMPAIGN Assmist isle (2019)

    Quote Originally Posted by Xavit View Post
    Hi everyone. Well, I've played till reaper's yard, levels before where not to hard, just a couple take me a retry to win, but this level makes me think i'm missing something. By the end of my second attempt, my army was conformed with 7 reapers, 16 skeletons, 5 dragons, 2 vampires, 4 or 5 mages, most (not all) of the traps where already in place, but anyways they overrun the dungeon. I've seen a walkthrough video from 3-4y ago, and in that play, it beats the level with a smaller army than mine. IDK, could be my problem that i have not enough money cast lightnings?
    The walkthrough was probably playing the earlier (easier) version of that level. You're not doing anything wrong, it's just tough level, it takes some attempts. Try to gain every advantage the level has to offer before it nears the finale.

  9. #89

    Default Re: CAMPAIGN Assmist isle (2019)

    Quote Originally Posted by kix View Post
    The walkthrough was probably playing the earlier (easier) version of that level. You're not doing anything wrong, it's just tough level, it takes some attempts. Try to gain every advantage the level has to offer before it nears the finale.
    I've finally manage to beat it, man, it was the most hardcore level ever played on dungeon keeper, and probably in the top 10 of all games. Took me like 3 attempts and countless loads. I cant imagine what the last level's dificulty will be.

    BTW, I have a question: Thieves in this campaign can evolve in to knights? I'm trying to decide which creature transfer to the last realm from the second secret level.
    Last edited by Xavit; June 12th, 2024 at 05:28.

  10. #90

    Default Re: CAMPAIGN Assmist isle (2019)

    Quote Originally Posted by Xavit View Post
    I've finally manage to beat it, man, it was the most hardcore level ever played on dungeon keeper, and probably in the top 10 of all games. Took me like 3 attempts and countless loads. I cant imagine what the last level's dificulty will be.

    BTW, I have a question: Thieves in this campaign can evolve in to knights? I'm trying to decide which creature transfer to the last realm from the second secret level.
    They can but in the last level I don't think your thief will survive until then. Pick someone with lightning.

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