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Thread: Problem with music playback on Wine (Linux)

  1. #1

    Default Problem with music playback on Wine (Linux)

    Hello everyone,

    I am having issues with music playback with this amazing game, which I hope you guys can help me solve.
    I installed Dungeon Keeper Gold on my Linux machine via Play On Linux and followed all the instruction to integrate keeperfx (keeperfx_ccp_0_4_6_complete), including pasting the OGG music tracks in the GOG folder to the keeperfx music subfolder. I ran keeperfx with the -nocd flag but I still couldn't get the music to play, although I can hear all the other sounds normally.

    I checked the keeperfx.log and it seems I am having problems with the music player, according to the log files:

    Sync: InitializeMusicPlayer: Can't open music device: No available audio device
    Sync: InitializeMusicPlayer: Music player using folder initialized

    Has anyone faced a similar problem or has experience with running the game with Wine on Linux?

    Here's the output from the debug option on PlayOnLinux:

    0032:fixme:exec:SHELL_execute flags ignored: 0x00000100
    0034:fixme:win:EnumDisplayDevicesW ((null),0,0x89f624,0x00000000), stub!
    0034:fixme:win:EnumDisplayDevicesW ((null),0,0x89f6a4,0x00000000), stub!
    0034:fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
    0034:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi sound output probably won't work.
    Last edited by marqsman; June 17th, 2019 at 13:16.

  2. #2

    Default Re: Problem with music playback on Wine (Linux)

    I've got no experience on wine, but you could look if there are settings there on how your sound-hardware is to be emulated.

    Failing that, you could just play the ogg files with a regular music player while you are playing keeperfx.

  3. #3

    Default Re: Problem with music playback on Wine (Linux)

    Quote Originally Posted by YourMaster View Post
    Failing that, you could just play the ogg files with a regular music player while you are playing keeperfx.
    That's actually a clever solution.
    But meanwhile I'll try to dig in a little more to understand what's going on. I believe it is fixable I just am not much experienced with Wine.
    Hopefully someone with knowledge on this provides a feedback to fix it so it's available to anyone who stumbles on this forum with the same problem. I'll update this if find a solution.

    Meanwhile I'll just post some more debug lines I got from Wine while running the game.

    Thanks for your answer

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