Name: Juggernaut
Stats:
Health: High
Attack: Above average
Defense: Low
Armour: High
Accuracy: Medium
Speed: Slow
Dexterity: Below average
Intelligence: Medium
Wage: High
His stats would be something like this.
Skills:Health: 6640
Strength: 519
Armour: 125
Dexterity: 80
Base Speed: 32
Level 1: Melee
Level 4: Defend
Level 8: Protect
Other than these abilities, the Juggernaut is immune for slaps from the Hand of Evil, though it still obviously makes him angry. He's also immune for the effects of wind attacks because his armour is far too heavy.
Skill information:
Level 1 Melee: Should speak for itself
Level 4 Defend: The Juggernaut put his shield at front, taking reduced damage from small projectiles and has a chance to ignore damage completely at the cost of reduced moving speed and a penalty to agility. Defend offers no protection against large projectiles such as meteor and affecting projectiles such as freeze and lightning.
Level 8 Protect: Same as DK1 protection, increases the casters' armor
Information:
Knights are already heavily armoured soldiers, however, these heavy knights, beter known as Juggernauts, take it to an extreme with their armour, standing being over a towering 2 meters and atleast twice as bulky as the standard Knight's suit. Some people claim it are actually heavily armoured giants, but Juggernauts are in fact normal people in a very large, special designed suit.
With these new abilities their suit offers, Juggernauts have been observed laughing off meteor and fireball attacks from powerful warlocks and smacking elderly bile demons and dragons in half. These walking tanks are truely the elites of the honorable knights.