Uploaded a new version:
- Wrote a starting objective which explains some of the map's game rules.
- Added an action point to the gems in the middle, which makes the creature generation speed a lot faster when triggered by either player. This allows each Keeper to recover faster after the eventual showdown.
- Made it so that if you claim a temple, torture chamber or barracks, you unlock the ability to build them if you haven't researched it yet.