Hi! Sorry for asking for help again, but I have an issue that's driving me mad.
Pretty much every time I'm interacting with the Heal spell, the game crashes. By interacting i mean selecting the spell, using it on a creature or even deselecting it with the right mouse button. Each one of this actions has some chance to make the game crash. The only exception is by using the heal spell on the small icons of my creatures in the battle tab, i can spam it without any accident. This is making it almost impossible to heal tortured creatures or such. How can I fix it?
Thanks in advance!
(log below if needed)
Code:
Dungeon Keeper FX ver 0.4.7.2153 RC1 (standard release)
LOG CREATED @ 23:12:57 27-08-2020
Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: CPU GenuineIntel type 0 family 6 model 14 stepping 1 features bfebfbff
Sync: PhysicalMemory 32
Sync: Memory-demanding features enabled.
Sync: LbScreenSetup: Mode 3440x1440x32 setup succeeded
Sync: Moon phase -0.5131
LbDataFree: freeing "*PALETTE"...done
LbDataFree: freeing "*SCRATCH"...done
Sync: LbMouseChangeMoveRatio: New ratio 128x128
Sync: GraphicsHeap Size 8388608
Sync: SoundHeap Size 8388608
Sync: init_sound_heap_two_banks: Got sound buffer of 8351456 bytes, samples in banks: 1035,126
Sync: Pentium Pro polygon rendering on
Sync: setup_game: Speech recognition disabled: KeeperSpeech module not found
LbDataFree: freeing "data/pointer64.dat"...done
LbDataFree: freeing "data/pointer64.tab"...done
Sync: LbScreenSetup: Mode 3440x1440x32 setup succeeded
Sync: LbMouseChangeMoveRatio: New ratio 1376x1376
Sync: get_startup_menu_state: Standard startup state selected
Sync: Frontend state change from 0 into 1
Sync: Created menu ID 18 at slot 0, pos (760,0) size (1920,1440)
Sync: Frontend state change from 1 into 2
Sync: Created menu ID 19 at slot 0, pos (760,0) size (1920,1440)
Sync: Frontend state change from 2 into 10
Sync: Frontend state change from 10 into 0
LbDataFree: freeing "ldata/frontft1.dat"...done
LbDataFree: freeing "ldata/frontft1.tab"...done
LbDataFree: freeing "ldata/frontft2.dat"...done
LbDataFree: freeing "ldata/frontft2.tab"...done
LbDataFree: freeing "ldata/frontft3.dat"...done
LbDataFree: freeing "ldata/frontft3.tab"...done
LbDataFree: freeing "ldata/frontft4.dat"...done
LbDataFree: freeing "ldata/frontft4.tab"...done
LbDataFree: freeing "*FE_BACKUP_PAL"...done
Sync: LbScreenSetup: Mode 3440x1440x32 setup succeeded
Sync: LbMouseChangeMoveRatio: New ratio 1376x1376
Sync: GraphicsHeap Size 8388608
Sync: reenter_video_mode: Switched video to 3440x1440x32 (mode 28)
Sync: Created menu ID 1 at slot 0, pos (0,0) size (499,1425)
Sync: Created menu ID 3 at slot 1, pos (0,0) size (499,1425)
Warning: creature_setup_adjacent_move_for_job_within_room_f: process_temple_visuals: No position to move creature SORCEROR index 1593 in TEMPLE room
Warning: attempt_job_move_to_event_for_player: Could not reach event to perform job FIGHT by creature DARK_MISTRESS index 1721 owner 0
Warning: creature_setup_adjacent_move_for_job_within_room_f: process_temple_visuals: No position to move creature SORCEROR index 1263 in TEMPLE room
Warning: creature_setup_adjacent_move_for_job_within_room_f: process_temple_visuals: No position to move creature SORCEROR index 1263 in TEMPLE room
Warning: creature_setup_adjacent_move_for_job_within_room_f: process_temple_visuals: No position to move creature SORCEROR index 1098 in TEMPLE room
Warning: creature_setup_adjacent_move_for_job_within_room_f: barracking: No position to move creature ORC index 1352 in BARRACKS room