Results 1 to 2 of 2

Thread: Creatures automatically die

  
  1. #1

    Default Creatures automatically die

    I am playing The level ‘relic tunnels’ from ‘The assmist isle’ campaign,
    As soon as I start the level, my creatures die

    I had it set up to where I would start to level with some samurais, but they automatically die.
    I also added a few high level imps which did not die
    When I started the level up the information panel said “ You touched the relic obliterating all non-dungeon native beings”

    Is there a way around this?
    Last edited by Junkman1217; September 4th, 2020 at 03:10.

  2. #2

    Default Re: Creatures automatically die

    Never mind I figured it out, The script was set up so it would kill all specific creatures

Similar Threads

  1. Creatures scared of other creatures
    By Gwame in forum Dungeon Keeper 1
    Replies: 3
    Last Post: April 25th, 2014, 23:18
  2. new creatures?!
    By Endrix in forum KeeperFX
    Replies: 21
    Last Post: October 31st, 2013, 21:41
  3. Max creatures: a possible bug?
    By friscmanseby in forum KeeperFX
    Replies: 3
    Last Post: December 29th, 2012, 20:54

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •