There are some amazing demonstrations of new trap possibilities here
https://www.youtube.com/playlist?lis...JupcFyf51xXNhY
Extract from the discord chat:
"It's just that there's 6 traps in the original game
and since the original code is still used for lots of things, there only was space to store information about 6 trap types
TheSim managed to completely stop using the original code for traps
so that limit no longer exists"
So impressive! Well done TheSim!
dayo