Dungeon Keeper FX ver 0.4.8.2154 (standard release)
LOG CREATED @ 18:56:16 14-11-2020
Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: CPU AuthenticAMD type 0 family 15 model 1 stepping 0 features 178bfbff
Sync: PhysicalMemory 32
Sync: Memory-demanding features enabled.
Sync: LbScreenSetup: Mode 1366x768x32 setup succeeded
Sync: Moon phase 0.8592
Sync: LbScreenSetup: Mode 1366x768x32 setup succeeded
LbDataFree: freeing "*PALETTE"...done
LbDataFree: freeing "*SCRATCH"...done
Sync: LbMouseChangeMoveRatio: New ratio 128x128
Sync: GraphicsHeap Size 8388608
Sync: SoundHeap Size 8388608
Sync: init_sound_heap_two_banks: Got sound buffer of 8351456 bytes, samples in banks: 1035,126
Sync: Pentium Pro polygon rendering on
Sync: setup_game: Speech recognition disabled: KeeperSpeech module not found
LbDataFree: freeing "data/pointer64.dat"...done
LbDataFree: freeing "data/pointer64.tab"...done
Sync: LbScreenSetup: Mode 1366x768x32 setup succeeded
Sync: LbMouseChangeMoveRatio: New ratio 544x544
Sync: get_startup_menu_state: Standard startup state selected
Sync: Frontend state change from 0 into 1
Sync: Created menu ID 18 at slot 0, pos (183,9) size (1000,750)
Sync: Frontend state change from 1 into 31
Sync: Created menu ID 41 at slot 0, pos (183,9) size (1000,750)
Sync: High scores table bad; creating new one.
Sync: Frontend state change from 31 into 33
Sync: Frontend state change from 33 into 3
LbDataFree: freeing "ldata/lndflag_ens.dat"...done
LbDataFree: freeing "ldata/lndflag_ens.tab"...done
Sync: Frontend state change from 3 into 7
Sync: Frontend state change from 7 into 0
LbDataFree: freeing "ldata/frontft1.dat"...done
LbDataFree: freeing "ldata/frontft1.tab"...done
LbDataFree: freeing "ldata/frontft2.dat"...done
LbDataFree: freeing "ldata/frontft2.tab"...done
LbDataFree: freeing "ldata/frontft3.dat"...done
LbDataFree: freeing "ldata/frontft3.tab"...done
LbDataFree: freeing "ldata/frontft4.dat"...done
LbDataFree: freeing "ldata/frontft4.tab"...done
LbDataFree: freeing "*FE_BACKUP_PAL"...done
Sync: LbScreenSetup: Mode 1366x768x32 setup succeeded
Sync: LbMouseChangeMoveRatio: New ratio 544x544
Sync: GraphicsHeap Size 8388608
Sync: reenter_video_mode: Switched video to 1366x768w32 (mode 28)
Script(line 15): script_add_command: Level files version 1.
Sync: Optional file "map00001.flg" doesn't exist or is too small.
Sync: Created menu ID 1 at slot 0, pos (0,0) size (263,750)
Sync: Created menu ID 2 at slot 1, pos (0,0) size (263,750)
load_script: Used script resources: 2/16 tunneller triggers, 1/48 party triggers, 45/64 script values, 34/48 IF conditions, 2/16 party definitions
Sync: Created menu ID 16 at slot 2, pos (340,607) size (900,161)
Sync: Created menu ID 8 at slot 3, pos (525,253) size (578,225)
Sync: Created menu ID 12 at slot 4, pos (405,38) size (818,656)
Warning: Cannot open file to save, "./save/fx1g0002.sav".
Error: gui_save_game: Error in save!
Sync: Created menu ID 15 at slot 3, pos (552,197) size (525,338)
Sync: Created menu ID 8 at slot 3, pos (525,253) size (578,225)
Sync: Created menu ID 10 at slot 4, pos (567,257) size (495,218)
LbDataFree: freeing "data/gui1-64.dat"...done
LbDataFree: freeing "data/gui1-64.tab"...done
LbDataFree: freeing "data/font2-64.dat"...done
LbDataFree: freeing "data/font2-64.tab"...done
LbDataFree: freeing "data/font1-64.dat"...done
LbDataFree: freeing "data/font1-64.tab"...done
LbDataFree: freeing "data/slab0-1.dat"...done
LbDataFree: freeing "data/gui2-64.dat"...done
LbDataFree: freeing "data/gui2-64.tab"...done
LbDataFree: freeing "*B_SCREEN"...done
Sync: LbMouseChangeMoveRatio: New ratio 544x544
Sync: get_startup_menu_state: Undecided victory state selected
Sync: Frontend state change from 0 into 3
LbDataFree: freeing "ldata/lndflag_ens.dat"...done
LbDataFree: freeing "ldata/lndflag_ens.tab"...done
Sync: Frontend state change from 3 into 1
Sync: Created menu ID 18 at slot 0, pos (183,9) size (1000,750)
Sync: Frontend state change from 1 into 9
Sync: Frontend state change from 9 into 0
LbDataFree: freeing "*SCRATCH"...done
LbDataFree: freeing "*TEXTURE_PAGE"...done
LbDataFree: freeing "data/creature.tab"...done
LbDataFree: freeing "data/palette.dat"...done
LbDataFree: freeing "data/bluepal.dat"...done
LbDataFree: freeing "data/redpall.dat"...done
LbDataFree: freeing "data/lightng.pal"...done
LbDataFree: freeing "data/dogpal.pal"...done
LbDataFree: freeing "data/vampal.pal"...done