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Thread: 88 Singelplayer maps for DK2

  
  1. #201

    Default Re: 88 Singelplayer maps for DK2

    You’re wellcome

  2. #202
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: 88 Singelplayer maps for DK2

    i started on a journey, this might take a while because i played abbey road for 3+ hours. I forgot that cta in vanilla was limited to 5 tiles, lost most of my creatures to blue and figured i could rebuild my army anyway, but no more creatures (portal closed?). still, 1 royal guard and 1 giant became lv10 and bros for life to take down the rest of the level, then i built a bunch of firebursts and lightning traps to deal with the invading hero creature parties with mana generated by an army of vampires

    how did you get the mercenary portal to work? I can't even make one without the game crashing, let alone get one to have mercenaries to come through.
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  3. #203
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    Default Re: 88 Singelplayer maps for DK2

    Quote Originally Posted by Metal Gear Rex View Post
    i started on a journey, this might take a while because i played abbey road for 3+ hours. I forgot that cta in vanilla was limited to 5 tiles, lost most of my creatures to blue and figured i could rebuild my army anyway, but no more creatures (portal closed?). still, 1 royal guard and 1 giant became lv10 and bros for life to take down the rest of the level, then i built a bunch of firebursts and lightning traps to deal with the invading hero creature parties with mana generated by an army of vampires

    how did you get the mercenary portal to work? I can't even make one without the game crashing, let alone get one to have mercenaries to come through.
    Congratulations on starting this journey. I've spent a fair amount of time on these maps, too. But there are some really interesting ones out there.

    All you need to make mercenaries come through the portal is to register them in the creature pool.

  4. #204
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: 88 Singelplayer maps for DK2

    Quote Originally Posted by Quuz View Post
    Congratulations on starting this journey. I've spent a fair amount of time on these maps, too. But there are some really interesting ones out there.
    it's quite strange an experience, playing with more vanilla settings again of which i seem no longer used to (creatures can barely see and are so fearful), but also there is quite a difference in map making style.

    Quote Originally Posted by Quuz View Post
    All you need to make mercenaries come through the portal is to register them in the creature pool.
    oh it's just putting them in the pool by hex editing the variables file? or something more than that? i tried it and couldn't get results. fixed the crash i was getting, think i screwed something up on my end with modifying terrain or room kwds, using vanilla 1.7 it worked but yeah still no mercenaries.
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  5. #205

    Default Re: 88 Singelplayer maps for DK2

    Quote Originally Posted by Metal Gear Rex View Post
    oh it's just putting them in the pool by hex editing the variables file? or something more than that? i tried it and couldn't get results. fixed the crash i was getting, think i screwed something up on my end with modifying terrain or room kwds, using vanilla 1.7 it worked but yeah still no mercenaries.
    Hope this might be helpful..
    https://www.mediafire.com/file/xqusd...rtals.zip/file

  6. #206
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: 88 Singelplayer maps for DK2

    Quote Originally Posted by Whynotsian View Post
    hm, according to this and another thread by hapuga and dragonslover that it's impossible to really do globals with mercenary portal, like the game just doesn't like it, not sure if it's fixable without modifying the exe itself or not. unfortunate for my purposes. i suppose it would still be possible to make other configuration changes by modifying the kwd files inside the editor folder.

    thanks for the link
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  7. #207
    Fly Quuz's Avatar
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    Default Re: 88 Singelplayer maps for DK2

    Quote Originally Posted by Metal Gear Rex View Post
    oh it's just putting them in the pool by hex editing the variables file? or something more than that? i tried it and couldn't get results. fixed the crash i was getting, think i screwed something up on my end with modifying terrain or room kwds, using vanilla 1.7 it worked but yeah still no mercenaries.
    It works for the player. Heroes will come through the normal portal. However, they have room requirements turned on. And in order for the creature to come you have to fulfill them. The mercenary portal can be emulated by painting the texture of the evil portal with the texture of the mercenary portal through triggers.

  8. #208
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: 88 Singelplayer maps for DK2

    Quote Originally Posted by Quuz View Post
    It works for the player. Heroes will come through the normal portal. However, they have room requirements turned on. And in order for the creature to come you have to fulfill them. The mercenary portal can be emulated by painting the texture of the evil portal with the texture of the mercenary portal through triggers.
    oh so you're not using the actual mercenary portal function but a normal portal, yeah that works too. they don't come through with their mercenary skin do they?
    Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
    Forever Hiatus. Probably. Latest Version: 3.5 w/Levels 1-11 Revised.

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