Hi.
I wanted to be able to have a full workshop menu on maps, so I created some new traps, first I only created 5 new ones to fill the empty spaces. Later I created new ones to can replace already existing traps and the wood and braced door and I wanted to introduce here.
Name: FIRE
EffectType:
Model: TRAP_GEM_RED
WRKBOX:
PanelTabIndex: 7
Name: ICE
EffectType:
Model: TRAP_GEM_BLUE
WRKBOX:
PanelTabIndex: 8
Name: GARGOYLE
EffectType:
Model: 952 (STATUEWO)
WRKBOX: 895 (a big egg)
PanelTabIndex: 13
Name: FIRE_GARGOYLE
EffectType:
Model: 950 (TEMPLE_STATUE)
WRKBOX: 895 (a big egg)
PanelTabIndex: 14
Name: ICE_GARGOYLE
EffectType:
Model: 952 (STATUEWO)
WRKBOX: 895 (a big egg)
PanelTabIndex: 15
Name: ARROW
EffectType:
Model:lair
WRKBOX: standard box
PanelTabIndex: 1
Name: MUSHROOM
EffectType:
Model: MUSHROOM_GREEN_LUM
WRKBOX: smaller MUSHROOM_GREEN_LUM
PanelTabIndex: 2
Name: SKULL_LIGHTNING
EffectType:
Model:lair
WRKBOX: smallerlair
PanelTabIndex: 3
Name: FLAME
EffectType:
Model:lair
WRKBOX:
PanelTabIndex: 4
Name: WIND
EffectType:
Model: TRAP_GEM_YELLOW
WRKBOX: FERN_BROWN
PanelTabIndex: 5
Name: NAVI_MISSILE
EffectType:
Model: TRAP_GEM_GREEN
WRKBOX: a celebrate
PanelTabIndex: 6
Name: TIME_BOMB_GARGOYLE
EffectType:(cast spell time bomb)
Model: 952 (STATUEWO)
WRKBOX: 895 (a big egg)
PanelTabIndex: 9
Name: CHICKEN_GARGOYLE
EffectType:(cast spell chicken)
Model: 952 (STATUEWO)
WRKBOX: 895 (a big egg)
PanelTabIndex: 10
SymbolSprites from all are perfect.
By PointerSprites I have improvised by![]()
![]()
![]()
(chicken)
Does anyone happen to have these 4 as PointerSprites?
If some don't exist yet, I know that there is someone who can build that 4 pictures of pointersprites easily and quickly, if anyone is interested, I would like it.
Maybe someone has their own ideas and concepts for new traps and would like to present them here.
best regards