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Thread: New traps/ a full workshop menu

  
  1. #1

    Default New traps/ a full workshop menu

    Hi.

    I wanted to be able to have a full workshop menu on maps, so I created some new traps, first I only created 5 new ones to fill the empty spaces. Later I created new ones to can replace already existing traps and the wood and braced door and I wanted to introduce here.

    Name: FIRE
    EffectType:
    Model: TRAP_GEM_RED
    WRKBOX:
    PanelTabIndex: 7

    Name: ICE
    EffectType:
    Model: TRAP_GEM_BLUE
    WRKBOX:
    PanelTabIndex: 8

    Name: GARGOYLE
    EffectType:
    Model: 952 (STATUEWO)
    WRKBOX: 895 (a big egg)
    PanelTabIndex: 13

    Name: FIRE_GARGOYLE
    EffectType:
    Model: 950 (TEMPLE_STATUE)
    WRKBOX: 895 (a big egg)
    PanelTabIndex: 14

    Name: ICE_GARGOYLE
    EffectType:
    Model: 952 (STATUEWO)
    WRKBOX: 895 (a big egg)
    PanelTabIndex: 15

    Name: ARROW
    EffectType:
    Model: lair
    WRKBOX: standard box
    PanelTabIndex: 1

    Name: MUSHROOM
    EffectType:
    Model: MUSHROOM_GREEN_LUM
    WRKBOX: smaller MUSHROOM_GREEN_LUM
    PanelTabIndex: 2

    Name: SKULL_LIGHTNING
    EffectType:
    Model: lair
    WRKBOX: smaller lair
    PanelTabIndex: 3

    Name: FLAME
    EffectType:
    Model: lair
    WRKBOX:
    PanelTabIndex: 4

    Name: WIND
    EffectType:
    Model: TRAP_GEM_YELLOW
    WRKBOX: FERN_BROWN
    PanelTabIndex: 5

    Name: NAVI_MISSILE
    EffectType:
    Model: TRAP_GEM_GREEN
    WRKBOX: a celebrate
    PanelTabIndex: 6

    Name: TIME_BOMB_GARGOYLE
    EffectType: (cast spell time bomb)
    Model: 952 (STATUEWO)
    WRKBOX: 895 (a big egg)
    PanelTabIndex: 9

    Name: CHICKEN_GARGOYLE
    EffectType: (cast spell chicken)
    Model: 952 (STATUEWO)
    WRKBOX: 895 (a big egg)
    PanelTabIndex: 10

    SymbolSprites from all are perfect.

    By PointerSprites I have improvised by (chicken)

    Does anyone happen to have these 4 as PointerSprites?

    If some don't exist yet, I know that there is someone who can build that 4 pictures of pointersprites easily and quickly, if anyone is interested, I would like it.


    Maybe someone has their own ideas and concepts for new traps and would like to present them here.



    best regards
    Last edited by Endrix; January 12th, 2023 at 10:47.

  2. #2

    Default Re: New traps/ a full workshop menu


  3. #3
    Imp Yani's Avatar
    Join Date
    Mar 2019
    Location
    Belgium
    Posts
    8

    Default Re: New traps/ a full workshop menu

    The whirlwind trap seems fun

  4. #4
    Imp
    Join Date
    Jul 2012
    Posts
    16

    Default Re: New traps/ a full workshop menu

    For pointer sprites, here's a blank pointer that you can add the icons to. Let me know if you need any help.

    Name:  WIPcursor.png
Views: 2
Size:  403 Bytes

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