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Thread: New Creatures/ Suggestions for the future

  1. #11

    Default Re: New Creatures/ Suggestions for the future

    I published a new version. The main changes are:

    - rigid creatures have no jobs now (makes no sense, but it's actually just symbolic since they're mostly intended as enemies)
    - all creatures have a good StatusOffset
    - roach is now also in fxdata
    - adds a new one Rigid creature: Fire Giantworm

    edit: - I reload version 1.01 with handysymbol from Fire Giantworm
    Last edited by Endrix; Yesterday at 08:07.
    Whether you like new content or new gameplay, I would appreciate if you subscribe to my Youtube channel

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