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Thread: New rooms/ a full room menu

  
  1. #1

    Default New rooms/ a full room menu

    Hi.

    Similar to my New traps/ a full workshop menu, in the future to have the possibility to make a map with full room menu (one field is empty).
    In addition to the empty field, rooms like barracks, temple, graveyard, scavenger could also be replaced in special maps.

    When it comes to new rooms, I have few ideas. Maybe place earth and water to block with guardpost lines.

    Or a insect room that creates small insects to slow down enemies a bit , or a beast room with additionally (these creatures shouldn't count towards the limit and shouldn't be controllable).

    Maybe someone else has good ideas for new rooms in the future?


    best regards
    Last edited by Endrix; August 3rd, 2023 at 09:36.
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  2. #2
    Imp Yani's Avatar
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    Default Re: New rooms/ a full room menu

    - Observatory: Make creatures work in this room and you will get random vision of small areas on the map.
    - Market: Just like Age of Empires: Imps run between 2 allied Keepers to generate money just like a gem
    - Arena: like DK2, train in fights

    Maybe more? :P

  3. #3

    Default Re: New rooms/ a full room menu

    That's right, I thought about arena too. Maybe without training post, 600 cost, but creatures train twice as fast.
    Whether you like new content or new gameplay, I would appreciate if you subscribe to my Youtube channel

    https://www.youtube.com/@Xam_Endrix_...n_Keeper/about

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  1. New traps/ a full workshop menu
    By Endrix in forum KeeperFX
    Replies: 10
    Last Post: March 13th, 2023, 18:32

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