Yes, it was a wild few days!
Heee,
New player here, had a lot of fun with Dungeon Keeper back in the days and love the work you guys did.
The only this is that i dont have sounds in the game.
Maybe you guys know the deal with this.
I have the gog galaxy gold edition as base and have attachted the log.
Thanks agian!
To follow up for people having the same issue,... the user above had the 'JBL quantum engine' installed, which was a sound tool that tried to 'enhance' the keeperfx sounds but ate them instead. Upon removal, sounds started working for him.
Is there any way to expand the maximum about of instances?
Alongside the 48 there normally are, through the creatures that Endrix and Ben_lp have added on the workshop and the moves that are on there too..
I changed the total to 66 and all them of them stopped working.
So I'm assuming there's a limit of 64. When I deleted 2 I found everything back to normal
Soon:
https://github.com/dkfans/keeperfx/pull/2765
It needs testing first to make sure it works and doesn't break something. The plan is to raise the limit to 255, same for the shot.
Cool beans
What are the moos about in the gtext dat files?
I’ve noticed a load of new ones in the latest alpha.