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Thread: KeeperFX 1.0 freezes while casting magic

  
  1. #1

    Default KeeperFX 1.0 freezes while casting magic

    Hello. I'm a German user and my English isn't that good. I have KeeperFX 1.0 completely reinstalled it, not overwritten it. The game freezes when casting spells. It doesn't always happen. The spell doesn't matter.

    Dungeon Keeper FX ver 1.0.0.3561 (standard release) git:e54f76ba3
    LOG CREATED @ 13:01:51 12-11-2023

    Sync: [0] LbMouseChangeMoveRatio: New ratio 256x256
    Sync: CPU AuthenticAMD type 0 family 25 model 0 stepping 0 features 178bfbff
    Sync: AMD Ryzen 5 5600H with Radeon Graphics
    Sync: Build image base: 00050000
    Sync: Operating System: Windows NT 10.0.22631
    Sync: PhysicalMemory 64
    Sync: Memory-demanding features enabled.
    Sync: [0] LbScreenSetup: Mode 2560x1600x32 setup succeeded
    Sync: Moon phase 0.8487
    Sync: [0] LbScreenSetup: Mode 800x600x32 setup succeeded
    LbDataFree: freeing "*PALETTE"...done
    LbDataFree: freeing "*SCRATCH"...done
    Sync: [0] LbMouseChangeMoveRatio: New ratio 128x128
    Sync: GraphicsHeap Size 50331648
    Sync: SoundHeap Size 50331648
    Sync: [0] init_sound_heap_two_banks: Got sound buffer of 50294496 bytes, samples in banks: 1035,126
    Found 6 sprite zip file(s), loaded 6 with animations and 3 with icons.
    Loaded 160 object types from global objects config
    Loaded 160 object types from global objects config
    Sync: Pentium Pro polygon rendering on
    Sync: [0] setup_game: Speech recognition disabled: KeeperSpeech module not found
    Warning: Couldn't load Map Pack "legacy.cfg", no .LIF files could be found.
    Warning: Couldn't load Map Pack "personal.cfg", no .LIF files could be found.
    LbDataFree: freeing "data/pointer64.dat"...done
    LbDataFree: freeing "data/pointer64.tab"...done
    Sync: [0] LbScreenSetup: Mode 2560x1600x32 setup succeeded
    Sync: [0] LbMouseChangeMoveRatio: New ratio 1024x1024
    Sync: [0] get_startup_menu_state: Standard startup state selected
    Sync: Frontend state change from 0 into 1
    Sync: Created menu ID 18 at slot 0, pos (220,5) size (2120,1590)
    Sync: Frontend state change from 1 into 2
    Sync: Created menu ID 19 at slot 0, pos (220,5) size (2120,1590)
    Sync: Frontend state change from 2 into 10
    Sync: Frontend state change from 10 into 0
    LbDataFree: freeing "data/gui1-32.dat"...done
    LbDataFree: freeing "data/gui1-32.tab"...done
    LbDataFree: freeing "ldata/frontft1.dat"...done
    LbDataFree: freeing "ldata/frontft1.tab"...done
    LbDataFree: freeing "ldata/frontft2.dat"...done
    LbDataFree: freeing "ldata/frontft2.tab"...done
    LbDataFree: freeing "ldata/frontft3.dat"...done
    LbDataFree: freeing "ldata/frontft3.tab"...done
    LbDataFree: freeing "ldata/frontft4.dat"...done
    LbDataFree: freeing "ldata/frontft4.tab"...done
    LbDataFree: freeing "*FE_BACKUP_PAL"...done
    Sync: [0] LbScreenSetup: Mode 2560x1600x32 setup succeeded
    Sync: [0] LbMouseChangeMoveRatio: New ratio 1024x1024
    Sync: GraphicsHeap Size 50331648
    Sync: [0] reenter_video_mode: Switched video to 2560x1600x32 (mode 28)
    Found 6 sprite zip file(s), loaded 6 with animations and 3 with icons.
    Found 0 sprite zip file(s), loaded 0 with animations and 0 with icons.
    Loaded 160 object types from global objects config
    Loaded 160 object types from global objects config
    Warning: Texture file "./data/tmapa014.dat" doesn't exist.
    Sync: Created menu ID 1 at slot 0, pos (0,0) size (560,1600)
    Sync: Created menu ID 2 at slot 1, pos (0,0) size (560,1600)
    Loaded level 6 from Dungeon Keeper original campaign
    Warning: [24579] get_creature_state_type_f: get_self_spell_casting: The creature IMP index 103 active state 0 is out of range
    Warning: [24580] get_creature_state_type_f: update_creature_count: The creature IMP index 103 active state 0 is out of range
    Warning: [24580] get_creature_state_type_f: get_creature_gui_job: The creature IMP index 103 active state 0 is out of range
    Error: [24580] process_creature_state: The creature IMP index 103 has illegal state[1], S=0, TCS=0, reset
    Warning: [24589] get_creature_state_type_f: get_self_spell_casting: The creature IMP index 658 active state 0 is out of range
    Warning: [24590] get_creature_state_type_f: update_creature_count: The creature IMP index 658 active state 0 is out of range
    Warning: [24590] get_creature_state_type_f: get_creature_gui_job: The creature IMP index 658 active state 0 is out of range
    Error: [24590] process_creature_state: The creature IMP index 658 has illegal state[1], S=0, TCS=0, reset
    Sync: Created menu ID 3 at slot 1, pos (0,0) size (560,1600)
    Warning: [24646] get_creature_state_type_f: get_self_spell_casting: The creature IMP index 413 active state 0 is out of range
    Warning: [24647] get_creature_state_type_f: update_creature_count: The creature IMP index 413 active state 0 is out of range
    Warning: [24647] get_creature_state_type_f: get_creature_gui_job: The creature IMP index 413 active state 0 is out of range
    Error: [24647] process_creature_state: The creature IMP index 413 has illegal state[1], S=0, TCS=0, reset
    Error: [24675] set_call_to_arms_as_birthing: Invalid CTA object life state 0
    Sync: Created menu ID 5 at slot 1, pos (0,0) size (560,1600)
    Warning: [24861] get_creature_state_type_f: get_self_spell_casting: The creature IMP index 30 active state 0 is out of range
    Warning: [24862] get_creature_state_type_f: update_creature_count: The creature IMP index 30 active state 0 is out of range
    Warning: [24862] get_creature_state_type_f: get_creature_gui_job: The creature IMP index 30 active state 0 is out of range
    Error: [24862] process_creature_state: The creature IMP index 30 has illegal state[1], S=0, TCS=0, reset
    Sync: Created menu ID 3 at slot 1, pos (0,0) size (560,1600)
    Warning: [24910] get_creature_state_type_f: get_self_spell_casting: The creature IMP index 26 active state 0 is out of range
    Warning: [24911] get_creature_state_type_f: update_creature_count: The creature IMP index 26 active state 0 is out of range
    Warning: [24911] get_creature_state_type_f: get_creature_gui_job: The creature IMP index 26 active state 0 is out of range
    Error: [24911] process_creature_state: The creature IMP index 26 has illegal state[1], S=0, TCS=0, reset
    === Crash ===Error: Attempt to read from inaccessible memory address.
    in SDL2.dll at 0023:6e61afa3, base 6e530000
    in keeperfx.exe at 0023:0008fa38, base 00050000
    in keeperfx.exe at 0023:0008ec56, base 00050000
    in keeperfx.exe at 0023:0008da34, base 00050000
    in keeperfx.exe at 0023:0024624b, base 00050000
    in keeperfx.exe at 0023:00127aed, base 00050000
    in keeperfx.exe at 0023:00127d24, base 00050000
    in keeperfx.exe at 0023:00127f7b, base 00050000
    in keeperfx.exe at 0023:00128036, base 00050000
    in keeperfx.exe at 0023:00128983, base 00050000
    in keeperfx.exe at 0023:0024f6ed, base 00050000
    in keeperfx.exe at 0023:0024ffa6, base 00050000
    in keeperfx.exe at 0023:002510ea, base 00050000
    in keeperfx.exe at 0023:002513bf, base 00050000
    in keeperfx.exe at 0023:00257b94, base 00050000
    in keeperfx.exe at 0023:00257c35, base 00050000

    Please Help.
    Last edited by Nazgul1984; November 12th, 2023 at 12:02.

  2. #2
    Imp Yani's Avatar
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    Location
    Belgium
    Posts
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    Default Re: KeeperFX 1.0 freezes while casting magic

    Code:
    Sync: [0] LbScreenSetup: Mode 2560x1600x32 setup succeeded
    This is currently a known problem that is being worked on as we speak. It's best to lower your resolution to 1920x1080 until this is fixed.

  3. #3

    Default Re: KeeperFX 1.0 freezes while casting magic

    Quote Originally Posted by Yani View Post
    Code:
    Sync: [0] LbScreenSetup: Mode 2560x1600x32 setup succeeded
    This is currently a known problem that is being worked on as we speak. It's best to lower your resolution to 1920x1080 until this is fixed.

    This is working so far, thank you

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