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Thread: *Question* Creature spells: How do I give Hailstorm the "Penetrating" quality?

  
  1. #1

    Default *Question* Creature spells: How do I give Hailstorm the "Penetrating" quality?

    I see in walter253's new Fearless Imps mod that Hailstorm has been given a "Penetrating" property, whereby the shot hits creatures, passes through, and then hits any creatures behind. How can I give that to Hailstorm generally?

  2. #2

    Default Re: *Question* Creature spells: How do I give Hailstorm the "Penetrating" quality?

    First you need at least the alpha that introduce this new property then you simply edit magic.cfg and add it to Properties field of shot of your choice.

    Code:
    [shot13]
    Name = SHOT_HAILSTORM
    Animation = 908
    AnimationSize = 96
    AnimationTransparency = 2
    Size_XY = 48
    Size_Z = 48
    Health = 40
    Damage = 5
    DamageType =
    HitType = 2
    AreaDamage = 0 0 0
    SpellEffect = 0
    Speed = 220
    BaseExperienceGain = 256
    PushOnHit = 1
    DestroyOnHit = 1
    BounceAngle = 0
    TargetHitstopTurns = 6
    FiringSound = 46
    ShotSound = 0
    ShotSoundPriority = 1
    HitCreatureSound = 137 1
    HitWallEffect = 22
    HitDoorEffect = 22
    HitWaterEffect = 19
    HitWaterSound = 36 1
    Properties = PENETRATING
    Hailstorm doesn't have any Properties by defaut but you can add it at the end of the shot block, like I did here.

  3. #3

    Default Re: *Question* Creature spells: How do I give Hailstorm the "Penetrating" quality?

    Quote Originally Posted by watler253 View Post
    First you need at least the alpha that introduce this new property then you simply edit magic.cfg and add it to Properties field of shot of your choice.

    Code:
    [shot13]
    Name = SHOT_HAILSTORM
    Animation = 908
    AnimationSize = 96
    AnimationTransparency = 2
    Size_XY = 48
    Size_Z = 48
    Health = 40
    Damage = 5
    DamageType =
    HitType = 2
    AreaDamage = 0 0 0
    SpellEffect = 0
    Speed = 220
    BaseExperienceGain = 256
    PushOnHit = 1
    DestroyOnHit = 1
    BounceAngle = 0
    TargetHitstopTurns = 6
    FiringSound = 46
    ShotSound = 0
    ShotSoundPriority = 1
    HitCreatureSound = 137 1
    HitWallEffect = 22
    HitDoorEffect = 22
    HitWaterEffect = 19
    HitWaterSound = 36 1
    Properties = PENETRATING
    Hailstorm doesn't have any Properties by defaut but you can add it at the end of the shot block, like I did here.
    Thanks so much!

  4. #4

    Default Re: *Question* Creature spells: How do I give Hailstorm the "Penetrating" quality?

    Quote Originally Posted by Beard Bro View Post
    Thanks so much!
    However I discovered an issue with giving Penetrating to Hailstorm, it causes Dungeon Heart to disappear.
    Last edited by watler253; December 10th, 2023 at 00:14.

  5. #5

    Default Re: *Question* Creature spells: How do I give Hailstorm the "Penetrating" quality?

    Quote Originally Posted by watler253 View Post
    However I discovered an issue with giving Penetrating to Hailstorm, it causes Dungeon Heart to disappear.
    I figured that it's cause I didn't set DestroyOnHit to 0.
    @Beard Bro So if you want to use Penetrating with Hailstorm make sure to set DestroyOnHit to 0 on the shot.
    Last edited by watler253; December 10th, 2023 at 00:14.

  6. #6

    Default Re: *Question* Creature spells: How do I give Hailstorm the "Penetrating" quality?

    Penetrating only works with DestroyOnHit at 0. If the shot gets destroyed as soon as it hits, there's nothing left to hit the dudes behind.

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