hi
does someone have the expirience too and hopefully a solution?
here the log entry:
Dungeon Keeper FX ver 1.0.0.3561 (standard release) git:e54f76ba3
LOG CREATED @ 17:54:14 22-12-2023
Sync: [0] LbMouseChangeMoveRatio: New ratio 256x256
Sync: CPU GenuineIntel type 0 family 6 model 85 stepping 4 features bfebfbff
Sync: Intel(R) Core(TM) i9-7920X CPU @ 2.90GHz
Sync: Build image base: 009b0000
Sync: Operating System: Windows NT 10.0.22621
Sync: PhysicalMemory 64
Sync: Memory-demanding features enabled.
Sync: [0] LbScreenSetup: Mode 1920x1080x32 setup succeeded
Sync: Moon phase -0.3706
Sync: [0] LbScreenSetup: Mode 1920x1080x32 setup succeeded
LbDataFree: freeing "*PALETTE"...done
LbDataFree: freeing "*SCRATCH"...done
Sync: [0] LbMouseChangeMoveRatio: New ratio 25x25
Sync: GraphicsHeap Size 50331648
Sync: SoundHeap Size 50331648
Sync: [0] init_sound_heap_two_banks: Got sound buffer of 50294496 bytes, samples in banks: 1035,126
Found 6 sprite zip file(s), loaded 6 with animations and 3 with icons.
Loaded 160 object types from global objects config
Loaded 160 object types from global objects config
Sync: Pentium Pro polygon rendering on
Sync: [0] setup_game: Speech recognition disabled: KeeperSpeech module not found
Warning: Couldn't load Map Pack "legacy.cfg", no .LIF files could be found.
Warning: Couldn't load Map Pack "personal.cfg", no .LIF files could be found.
LbDataFree: freeing "data/pointer64.dat"...done
LbDataFree: freeing "data/pointer64.tab"...done
Sync: [0] LbScreenSetup: Mode 1920x1080x32 setup succeeded
Sync: [0] LbMouseChangeMoveRatio: New ratio 153x153
Sync: [0] get_startup_menu_state: Standard startup state selected
Sync: Frontend state change from 0 into 1
Sync: Created menu ID 18 at slot 0, pos (240,0) size (1440,1080)
Sync: Frontend state change from 1 into 34
Sync: Created menu ID 44 at slot 0, pos (240,0) size (1440,1080)
Sync: High scores table bad; creating new one.
Sync: Frontend state change from 34 into 30
Sync: Created menu ID 40 at slot 0, pos (240,0) size (1440,1080)
Sync: Frontend state change from 30 into 34
Sync: Created menu ID 44 at slot 0, pos (240,0) size (1440,1080)
Sync: Frontend state change from 34 into 1
Sync: Created menu ID 18 at slot 0, pos (240,0) size (1440,1080)
Sync: Frontend state change from 1 into 31
Sync: Created menu ID 41 at slot 0, pos (240,0) size (1440,1080)
Sync: Frontend state change from 31 into 33
Sync: Frontend state change from 33 into 3
Sync: Playing ./campgns/keeporig_ger/good01.wav
LbDataFree: freeing "ldata/lndflag_ens.dat"...done
LbDataFree: freeing "ldata/lndflag_ens.tab"...done
Sync: Frontend state change from 3 into 7
Sync: Frontend state change from 7 into 0
LbDataFree: freeing "data/gui1-32.dat"...done
LbDataFree: freeing "data/gui1-32.tab"...done
LbDataFree: freeing "ldata/frontft1.dat"...done
LbDataFree: freeing "ldata/frontft1.tab"...done
LbDataFree: freeing "ldata/frontft2.dat"...done
LbDataFree: freeing "ldata/frontft2.tab"...done
LbDataFree: freeing "ldata/frontft3.dat"...done
LbDataFree: freeing "ldata/frontft3.tab"...done
LbDataFree: freeing "ldata/frontft4.dat"...done
LbDataFree: freeing "ldata/frontft4.tab"...done
LbDataFree: freeing "*FE_BACKUP_PAL"...done
Sync: [0] LbScreenSetup: Mode 3840x1600x32 setup succeeded
Sync: [0] LbMouseChangeMoveRatio: New ratio 306x306
Sync: GraphicsHeap Size 50331648
Sync: [0] reenter_video_mode: Switched video to 3840x1600x32 (mode 29)
Found 6 sprite zip file(s), loaded 6 with animations and 3 with icons.
Found 0 sprite zip file(s), loaded 0 with animations and 0 with icons.
Loaded 160 object types from global objects config
Loaded 160 object types from global objects config
Script(line 15): script_add_command: Level files version 1.
Sync: Optional file "map00001.flg" doesn't exist or is too small.
Warning: Map file "map00001.lgtfx" doesn't exist or is too small.
Warning: Texture file "./data/tmapa014.dat" doesn't exist.
Started level 1 from Dungeon Keeper original campaign
Sync: Created menu ID 1 at slot 0, pos (0,0) size (560,1600)
Sync: Created menu ID 2 at slot 1, pos (0,0) size (560,1600)
[0] load_script: Used script resources: 2/256 tunneller triggers, 1/256 party triggers, 45/2048 script values, 34/512 IF conditions, 2/256 party definitions
Sync: Created menu ID 16 at slot 2, pos (960,1256) size (1920,344)
Sync: Created menu ID 16 at slot 2, pos (960,1256) size (1920,344)
Sync: Created menu ID 8 at slot 3, pos (1584,520) size (1232,480)
Sync: Created menu ID 16 at slot 2, pos (960,1256) size (1920,344)
Sync: Created menu ID 16 at slot 2, pos (960,1256) size (1920,344)
Sync: Created menu ID 16 at slot 2, pos (960,1256) size (1920,344)
Sync: Created menu ID 16 at slot 2, pos (960,1256) size (1920,344)
Sync: Created menu ID 16 at slot 2, pos (960,1256) size (1920,344)
Sync: Created menu ID 16 at slot 2, pos (960,1256) size (1920,344)
Sync: Created menu ID 16 at slot 2, pos (960,1256) size (1920,344)
Sync: Created menu ID 16 at slot 2, pos (960,1256) size (1920,344)
Sync: Created menu ID 16 at slot 2, pos (960,1256) size (1920,344)
Sync: Created menu ID 16 at slot 2, pos (960,1256) size (1920,344)
Sync: Created menu ID 3 at slot 1, pos (0,0) size (560,1600)
=== Crash ===Error: Attempt to read from inaccessible memory address.
in SDL2.dll at 0023:67f6afa3, base 67e80000
in keeperfx.exe at 0023:009efa38, base 009b0000
in keeperfx.exe at 0023:009eec56, base 009b0000
in keeperfx.exe at 0023:009eda34, base 009b0000
in keeperfx.exe at 0023:00ba624b, base 009b0000
in keeperfx.exe at 0023:00a87aed, base 009b0000
in keeperfx.exe at 0023:00a87d24, base 009b0000
in keeperfx.exe at 0023:00a87f7b, base 009b0000
in keeperfx.exe at 0023:00a88036, base 009b0000
in keeperfx.exe at 0023:00a88983, base 009b0000
in keeperfx.exe at 0023:00baf6ed, base 009b0000
in keeperfx.exe at 0023:00baffa6, base 009b0000
in keeperfx.exe at 0023:00bb10ea, base 009b0000
in keeperfx.exe at 0023:00bb13bf, base 009b0000
in keeperfx.exe at 0023:00bb7b94, base 009b0000
in keeperfx.exe at 0023:00bb7c35, base 009b0000