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Thread: Flashing Lights from the Thunder Spell

  
  1. #1

    Question Flashing Lights from the Thunder Spell

    Does anyone know a way to stop the A.I. from using the thunder spell or disabling it?

    I have photosensitive epilepsy, mostly not a skill issue, and don't want to drop the game halfway through, any help is appreciated.

    Thanks!

  2. #2

    Default Re: Flashing Lights from the Thunder Spell

    There is few solution.

    You can try to tweak the shot used on fxdata/magic.cfg look for SHOT_GOD_LIGHTNING there is UpdateLogic = 4, you can try to remove this line. (requires alphas however).

    You can also swap the lightning palette with the dog palette so it's less painful for the eyes: lightng.zip take this zip, unpack it and there is a readme.txt I hope it's clear enough.

    If this is not enough on fxdata/magic.cfg again you can maybe make the power be very expensive so the AI will never use it, look for POWER_LIGHTNING and the line Cost = 600 1200 1300 1700 1800 2000 2200 2400 3000 this defines the cost...

    But if you can't be bothered with all this the ultimate solution is still on fxdata/magic.cfg again look for POWER_LIGHTNING but this time you change the name of it, name it for example POWER_DISABLED or whatever, this will make it completly disabled for ALL the maps.

  3. #3

    Default Re: Flashing Lights from the Thunder Spell

    Quote Originally Posted by wispr View Post
    Does anyone know a way to stop the A.I. from using the thunder spell or disabling it?

    I have photosensitive epilepsy, mostly not a skill issue, and don't want to drop the game halfway through, any help is appreciated.

    Thanks!
    We have a better solution for this in the FAQ: https://github.com/dkfans/keeperfx/w...tting-seizures

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