Hi there,
I have a question.
Does anyone know how SwapCreatures(in creature.cfg) work?
Fx like can I swap a mistress with a dragon... and how do I write that?
Hi there,
I have a question.
Does anyone know how SwapCreatures(in creature.cfg) work?
Fx like can I swap a mistress with a dragon... and how do I write that?
In the original game it did not work. For older versions of KeeperFX I made it as a workaround to add totally new units. It still works but is pointless in new versions now we can simply have more units.
To use it, check fxdata/creature.cfg, there's a list of creatures you know, and an empty list of SWAP_CREATURES.
Add a new creature type there, say ROACH, and then in your creatures folder place a roach.cfg file.
Then in a level script type SWAP_CREATURE(DRAGON,ROACH) to swap out dragons for roaches.
Thank you very much, that was very helpful