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Thread: MMP - Mothrayas' Multiplayer Project

  
  1. #1
    Elite Dragon Mothrayas's Avatar
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    Default MMP - Mothrayas' Multiplayer Project

    As I stated in this topic in the KeeperFX section, most multiplayer maps in KeeperFX suffer from flawed design. I decided to make some better maps.

    Here's a set of 5 multiplayer maps, all 4-player, designed with the AI in mind. (they still won't put up much of a fight, though, but at least they won't kill themselves. For a real challenge, add a Hero creature pool in the script and make it so the computers only get Heroes.)

    Download: http://forum.keeperklan.com/attachme...9&d=1266768574

    Map 1: Rather simple, each side has 2 walls of gems, and there's 4 walls (1 block) of gems in the middle.



    Map 2: Four gems (16 walls total) in the middle, but by the time you reach them you'll have had dug out most of the gold already.



    Map 3: Lots of gold (and two walls of gem) in each corner. Watch out not to try to 'share' these with another player.



    Map 4: Loads and loads of gold, as well as more Imps, already accessible portal and more starting gold. Contains no gems, though, so in the end your fortune is still limited. No Graveyard for reasons that involve Imp AI.



    Map 5: This map is based less around having lots of gold and more about having Gems close to you.

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  2. #2
    Fly Trotim's Avatar
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    Default Re: MMP - Mothrayas' Multiplayer Project

    They all look very good but as old Starcraft player I have to say I'd probably prefer perfectly symmetrical maps for multiplayer. Have yet to test them ingame, however.

  3. #3
    Fly
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    Default Re: MMP - Mothrayas' Multiplayer Project

    Your maps are build very nice. I especially like Number 2: Four Gems - because its interisting to see 4 Keepers fighting for the middle. So nobody will turtle in.

    Well, you done some multiplayer maps... how about SOME MULTIPLAYER-GAME?
    ~~~~
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    Play my Die-Hard-Dungeon mission. Its challangeing and fun!

  4. #4
    Ghost
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    Default Re: MMP - Mothrayas' Multiplayer Project

    Good to see there are Multiplayer maps made, but now we need a good stable multiplayer game!

    It would be awesome to have proper Online support in DK1. (H)

  5. #5
    Fly
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    Default Re: MMP - Mothrayas' Multiplayer Project

    Quote Originally Posted by Krizzie View Post
    It would be awesome to have proper Online support in DK1. (H)
    LOL? Look here!
    We need players, that´s what we need. I am willing to play any time.
    ~~~~
    "Impius Factoria"
    ~~~~


    Play my Die-Hard-Dungeon mission. Its challangeing and fun!

  6. #6
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: MMP - Mothrayas' Multiplayer Project

    Quote Originally Posted by CargoOfDarkness View Post
    LOL? Look here!
    We need players, that´s what we need. I am willing to play any time.
    Once I get some time, I'd like to try a game with you sometime?
    Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
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    LOL, WFTO

  7. #7
    Ghost
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    Default Re: MMP - Mothrayas' Multiplayer Project

    Quote Originally Posted by CargoOfDarkness View Post
    LOL? Look here!
    We need players, that´s what we need. I am willing to play any time.
    Without crappy hamachi.

    Program messes up al my network settings...

  8. #8
    Fly
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    Default Re: MMP - Mothrayas' Multiplayer Project

    Quote Originally Posted by Metal Gear Rex View Post
    Once I get some time, I'd like to try a game with you sometime?
    Excelent! You got MSN, Skype or ICQ or something?


    Quote Originally Posted by Krizzie View Post
    Without crappy hamachi.

    Program messes up al my network settings...
    I think DK could work over Steam... mmmh
    ~~~~
    "Impius Factoria"
    ~~~~


    Play my Die-Hard-Dungeon mission. Its challangeing and fun!

  9. #9

    Default Re: MMP - Mothrayas' Multiplayer Project

    I'm interested in playing, I never did multiplayer in DK (I mean actual multiplayer with other persons haha )

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