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April 7th, 2016, 22:44
#21
Imp
Re: OpenDungeons
Yes, indeed.
The website is:
http://opendungeons.github.io/
The forum (feedback is always welcome):
http://forum.freegamedev.net/viewforum.php?f=15
If you want to have a look at the sources:
https://github.com/OpenDungeons/OpenDungeons
If you want to give a try, I recommend downloading the latest snapshot as last stable is a bit old since we are near a new one (and the snapshots are usually pretty stable):
http://download.tuxfamily.org/opendungeons/WIP/
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September 6th, 2016, 09:17
#22
Re: OpenDungeons
Version 0.7 is released.
Download here or here.
Release notes here, highlights are:- Multiplayer lobby using a master server, to find other players all over the world
- Animated main menu with scripted events!
- Play voice-overs on some game events
- Vastly improved creatures behaviour, including support for spell casting, elemental damage, better ranged behaviour, and many customisation features
- New rooms: Arena, Bridges, Casino, Prison, Torture room
- New creatures: Cultist, Elf, Dark Elf, Lava Spawn; Lich, Monk, Nature Monster, Rat, Roach, Skeleton
- New spells: Defense, Eye of Evil, Slow, Strength, Weak
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June 28th, 2024, 11:10
#23
Re: OpenDungeons
Development is not going on for OpenDungeons for years now, but somebody is still working on a fork of it: https://github.com/tomluchowski/OpenDungeonsPlus
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