Page 1 of 7 1 2 3 ... LastLast
Results 1 to 10 of 66

Thread: WTFO 2nd Edition Staff, Vacancies and Job seeking

  
  1. #1
    Fly QwentyJ's Avatar
    Join Date
    Sep 2009
    Location
    UK
    Posts
    97

    Post WTFO 2nd Edition Staff, Vacancies and Job seeking

    Sire's Edit: This thread will be replaced shortly by an updated one. Note that the information below may be outdated.

    Right, this is to show who's on the team so far, who wants a job and who will be away.

    Staff:
    • QwentyJ - Project Leader, Story & Campaign
    • Ballwinkle - Coding and Development
    • Sire - Characters, Gameplay, Organisation and web design
    • A New Room - Voicework
    • Blutonium - Modeling
    • Babax - Game Testing & Advertising
    • Hapuga - Translation (Russian) & Supervision
    • Duke Ragereaver - Translation (Dutch) & Gameplay
    • Ini - Coding and Modeling
    • MonsterBaby - Concept art & Sound/Voicework
    • Synesthesia - Art, Music & Sound and Gameplay
    • DE3000 - Programming
    • Blue Eagle - Game Design & Testing


    Job Vacancies:
    • Sound
    • Graphics Coder and LUA coders
    • Modelers
    • Animators



    To apply for a job, add yourself to the team (in case I missed you out) or notify us of an absence, simply quote and edit as applicable.
    Last edited by Sire; August 17th, 2010 at 04:02.

  2. #2

    Default Re: WTFO 2nd Edition Staff, Vacancies and Job seeking

    Hey,

    Sorry everyone I've been away so long!!!
    So many exams at once

    But whatever happens, I will always help with the coding when I can.

  3. #3
    Moderator MaxHayman's Avatar
    Join Date
    Sep 2009
    Location
    London, England
    Posts
    220
    Gamer IDs

    Gamertag: Max Hayman PSN ID: Ballwinkle XFIRE ID: elmaxaman Steam ID: ballwinkle

    Default Re: WTFO 2nd Edition Staff, Vacancies and Job seeking

    Quote Originally Posted by nebster View Post
    Hey,

    Sorry everyone I've been away so long!!!
    So many exams at once

    But whatever happens, I will always help with the coding when I can.
    Well, thats good to hear. Your a good person to have on the development team.

  4. #4

    Default Re: WTFO 2nd Edition Staff, Vacancies and Job seeking

    I'm here too.

    Quote Originally Posted by QwentyJ View Post
    More Artists might be needed
    You haven't listed any. Get Syn here, he is the guy who can get the project done.

  5. #5

    Default Re: WTFO 2nd Edition Staff, Vacancies and Job seeking

    And I believe you should format your posts better (choose fonts, colors) - need to ask Dotted if we can use CSS for that.

  6. #6
    Stick User A New Room's Avatar
    Join Date
    Nov 2009
    Location
    Evil intent Airship Over England
    Posts
    891

    Default Re: WTFO 2nd Edition Staff, Vacancies and Job seeking

    Its good to know you are still here Kopavel

    As for Syn, I believe he is away until his schedule free's up, but I'm sure there is a massive 300 awesomes wide gap which he can just about fit back into if he wants to.
    Mentor: "You remove your own heart, fortify it behind stonewalls, deadly traps, and then rely heavily on beings you create yourself. Even psychoanalysts lack words for just how absurdly emo you areā€¦"

  7. #7
    Keeper of Keepers dotted's Avatar
    Join Date
    Jun 2009
    Location
    Denmark
    Posts
    1,151
    Gamer IDs

    Steam ID: dotted

    Default Re: WTFO 2nd Edition Staff, Vacancies and Job seeking

    Quote Originally Posted by Kopavel View Post
    And I believe you should format your posts better (choose fonts, colors) - need to ask Dotted if we can use CSS for that.
    Updated post should look better now, unfortunatly no CSS

  8. #8
    Fly QwentyJ's Avatar
    Join Date
    Sep 2009
    Location
    UK
    Posts
    97

    Default Re: WTFO 2nd Edition Staff, Vacancies and Job seeking

    Quote Originally Posted by Kopavel View Post
    I'm here too.


    You haven't listed any. Get Syn here, he is the guy who can get the project done.
    Quote Originally Posted by Kopavel View Post
    And I believe you should format your posts better (choose fonts, colors) - need to ask Dotted if we can use CSS for that.

    Alright! Chill out! Jaysus! Ultimately, the colour of the headings isn't going to make that much of a difference to a bulletin!

    Ok, well send me a pm saying what you want to work on!

    I hadn't listed any artists because we're recruiting ATM and because we're still not sure if Synth wants to be in the project or hasn't got the time to yet!

    So yeah, take it easy pal!









    Anyways, let's say a big hello to our newest team members Monsterbaby and Ini.

    Ini will be working on coding and modeling - and I hope he'll post some of his design dicuments to us on the forum!

    MB will be back on concept art too.

  9. #9
    Beetle Synesthesia's Avatar
    Join Date
    Jun 2009
    Location
    England, UK
    Posts
    116
    Gamer IDs

    Gamertag: pablo404 PSN ID: pablo404

    Default Re: WTFO 2nd Edition Staff, Vacancies and Job seeking

    Count me in for art, music, sound design and gameplay stuffs when my schedule permits. I'll be posting some new artwork over the next few days to try and help get the ball rolling.

  10. #10
    Fly QwentyJ's Avatar
    Join Date
    Sep 2009
    Location
    UK
    Posts
    97

    Default Re: WTFO 2nd Edition Staff, Vacancies and Job seeking

    Quote Originally Posted by Synesthesia View Post
    Count me in for art, music, sound design and gameplay stuffs when my schedule permits. I'll be posting some new artwork over the next few days to try and help get the ball rolling.
    Great to have you on board, Synth.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •